Commit graph

18 commits

Author SHA1 Message Date
Antoine H
2db3e27a47 First client navigation 2020-12-30 20:09:20 +01:00
Antoine H
82e1f258e3 Edit sample scene for dynamic spawn of Oldman 2020-12-18 12:15:05 +01:00
Antoine H
f37d3ffcd1 Tag update (tag = interface) 2020-12-10 16:09:02 +01:00
Antoine H
4aa2aef787 Factorisation des Usable 2020-12-10 11:57:23 +01:00
Antoine H
eacf4f2711 Factorisation des interactions IGrabable 2020-12-09 15:41:56 +01:00
Lucin
c254d73103 Tilemap Part1 2020-12-09 14:59:07 +01:00
Antoine H
49e03112fd Add temporary visual + Start Sink 2020-12-07 17:23:47 +01:00
Antoine H
538f05aa15 Add Workshop (+tag) 2020-12-05 13:38:13 +01:00
Antoine H
16248cdf16 Ajout Consumable 2020-12-04 21:49:58 +01:00
Antoine H
71d6586baf Ajout Interface Grabable + Start Mug Implementation 2020-12-03 18:52:34 +01:00
Antoine H
594de91135 Utilisation layer-mask (Optionnel) pour les interactions 2020-12-03 15:41:30 +01:00
Antoine H
4db5201ecb Annule commit test 2020-12-03 15:03:46 +01:00
Antoine H
a8085decbc Commit test 2020-12-03 15:01:24 +01:00
Antoine H
0251aa5376 Limitation de transports/distribution d'objets avec tag 2020-12-02 17:57:44 +01:00
Antoine H
3ab91fb604 Debut test grab 2020-12-02 12:31:12 +01:00
Antoine H
af7c65e845 Ajouts de sprites temporaires + Prefab Tavernier déplaçable 2020-12-01 17:08:40 +01:00
Antoine H
de1d02359b Test commit 2020-12-01 15:40:40 +01:00
Antoine H
57f3d0aa4e Initial commit 2020-11-28 21:45:25 +01:00