Ajout Consumable

This commit is contained in:
Antoine H 2020-12-04 21:49:58 +01:00
parent 80704e1ba3
commit 16248cdf16
6 changed files with 220 additions and 11 deletions

View file

@ -136,6 +136,7 @@ GameObject:
- component: {fileID: 107140167}
- component: {fileID: 107140166}
- component: {fileID: 107140169}
- component: {fileID: 107140170}
m_Layer: 8
m_Name: Oldman
m_TagString: Client
@ -254,6 +255,20 @@ BoxCollider2D:
serializedVersion: 2
m_Size: {x: 0.44506907, y: 0.50397205}
m_EdgeRadius: 0
--- !u!114 &107140170
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107140165}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2dfbc8fb0a162ab4da4ff5cb76650e03, type: 3}
m_Name:
m_EditorClassIdentifier:
consumeTime: 3
waitingTime: 10
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
@ -351,7 +366,7 @@ GameObject:
- component: {fileID: 698542428}
m_Layer: 8
m_Name: Chicken
m_TagString: Grabable
m_TagString: Mug
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@ -460,7 +475,130 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 06f2e18c7d91f7f4d99cd5e5c7d12b45, type: 3}
m_Name:
m_EditorClassIdentifier:
size: 2
--- !u!1 &1163880821
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1163880824}
- component: {fileID: 1163880823}
- component: {fileID: 1163880825}
- component: {fileID: 1163880822}
m_Layer: 8
m_Name: Mug
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1163880822
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163880821}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 06f2e18c7d91f7f4d99cd5e5c7d12b45, type: 3}
m_Name:
m_EditorClassIdentifier:
size: 1
--- !u!212 &1163880823
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163880821}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 17d59b2d4d882c04480a40119a442279, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.25, y: 0.25}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1163880824
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163880821}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.04852522, y: -0.33456293, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &1163880825
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1163880821}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.25, y: 0.25}
newSize: {x: 0.25, y: 0.25}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.25, y: 0.25}
m_EdgeRadius: 0
--- !u!1001 &5841415791122168402
PrefabInstance:
m_ObjectHideFlags: 0

View file

@ -9,13 +9,22 @@ public class Client_controller : MonoBehaviour
public float waitingTime = 10.0f; //Patience after ordering
GameObject currentMug;
public bool use(GameObject new_mug)
public bool use(GameObject object_used)
{
if(new_mug != null && new_mug.tag=="Mug")
if(object_used != null && object_used.tag=="Mug")
{
Debug.Log(gameObject.name+" take "+new_mug.name);
currentMug = new_mug;
return true; //Object taken from tavernkeeper
Mug mug = object_used.GetComponent<Mug>();
if (mug.content != null)
{
Debug.Log(gameObject.name+" take "+object_used.name+ " of "+mug.content.Type);
currentMug = object_used;
return true; //Object taken from tavernkeeper
}
else
{
Debug.Log("Display order (or something else) of "+gameObject.name);
return false;
}
}
else
{

View file

@ -0,0 +1,43 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
//Represents consumable : sprite and informations
public class Consumable //: MonoBehaviour
{
private HashSet<string> allowed_types = new HashSet<string>(new [] {"beer", "pression", "vodka"});
private string _type;
private int _value;
private Sprite _sprite;
//Read-only accessors
public string Type
{
get{ return _type;}
// set{}
}
public int Value
{
get{ return _value;}
// set{}
}
public Sprite Sprite
{
get{ return _sprite;}
// set{}
}
//TODO : Handle sprite = null
public Consumable(string type, int value, Sprite sprite)
{
if(!allowed_types.Contains(type))
{
throw new Exception("Invalid consumable type :"+type);
}
_type=type;
_value=value;
_sprite=sprite;
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9c77f9c8f1c84464ab5cd7c2f07e14ad
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -6,8 +6,8 @@ using UnityEngine;
public class Mug : MonoBehaviour, IGrabable
{
public int size = 1; //Size (1 or 2 hands) of the object
bool dirty = false;
int content = 1;
// bool dirty = false;
public Consumable content= null; //new Consumable("beer",1,null);
public void use()
{
@ -23,13 +23,20 @@ public class Mug : MonoBehaviour, IGrabable
gameObject.transform.position = position;
}
public void fill(int new_content)
public void fill(Consumable new_content)
{
content = new_content;
if(content is null)
{
content = new_content;
}
else
{
Debug.Log(gameObject.name+" cannot be filled (already full) with "+new_content.Type);
}
}
public void consume()
{
content=0;
content=null;
}
// Start is called before the first frame update

View file

@ -6,6 +6,7 @@ TagManager:
tags:
- Client
- Grabable
- Mug
layers:
- Default
- TransparentFX