Limitation de transports/distribution d'objets avec tag

This commit is contained in:
Antoine H 2020-12-02 17:57:44 +01:00
parent 85d366d32e
commit 0251aa5376
7 changed files with 350 additions and 18 deletions

View file

@ -0,0 +1,97 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: oldman
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 1043955752247241622, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
- time: 0.125
value: {fileID: -2851636055890851992, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
- time: 0.25
value: {fileID: 6816745340182635029, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
- time: 0.375
value: {fileID: 6413323737280572520, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
- time: 0.5
value: {fileID: -7317981503661854123, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
- time: 0.625
value: {fileID: -8571173956545197467, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
- time: 0.75
value: {fileID: 6999907631220926573, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
- time: 0.875
value: {fileID: -6262356758480172135, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 8
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 1043955752247241622, guid: 02e943da6e155874dbabb79c35c05b82, type: 3}
- {fileID: -2851636055890851992, guid: 02e943da6e155874dbabb79c35c05b82, type: 3}
- {fileID: 6816745340182635029, guid: 02e943da6e155874dbabb79c35c05b82, type: 3}
- {fileID: 6413323737280572520, guid: 02e943da6e155874dbabb79c35c05b82, type: 3}
- {fileID: -7317981503661854123, guid: 02e943da6e155874dbabb79c35c05b82, type: 3}
- {fileID: -8571173956545197467, guid: 02e943da6e155874dbabb79c35c05b82, type: 3}
- {fileID: 6999907631220926573, guid: 02e943da6e155874dbabb79c35c05b82, type: 3}
- {fileID: -6262356758480172135, guid: 02e943da6e155874dbabb79c35c05b82, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9548536878b3c884282e98f25bbc699b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-8547104927243203257
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 7592019148465692952}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 7592019148465692952}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: oldman_animator
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -8547104927243203257}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &7592019148465692952
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: oldman
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 9548536878b3c884282e98f25bbc699b, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7078733c7320e4542911d235520f6da0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View file

@ -124,6 +124,136 @@ NavMeshSettings:
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &107140165
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 107140168}
- component: {fileID: 107140167}
- component: {fileID: 107140166}
- component: {fileID: 107140169}
m_Layer: 0
m_Name: Oldman
m_TagString: Client
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!95 &107140166
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107140165}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 7078733c7320e4542911d235520f6da0, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!212 &107140167
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107140165}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 1043955752247241622, guid: 02e943da6e155874dbabb79c35c05b82,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.64, y: 0.64}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &107140168
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107140165}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.0483304, y: -0.39462146, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &107140169
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107140165}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.0022666454, y: 0.25198603}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0}
oldSize: {x: 0.64, y: 0.64}
newSize: {x: 0.64, y: 0.64}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.44506907, y: 0.50397205}
m_EdgeRadius: 0
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
@ -220,7 +350,7 @@ GameObject:
- component: {fileID: 698542425}
m_Layer: 0
m_Name: Chicken
m_TagString: Untagged
m_TagString: Grabable
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@ -329,6 +459,11 @@ PrefabInstance:
propertyPath: m_Name
value: Tavernkeeper
objectReference: {fileID: 0}
- target: {fileID: 5841415790350674204, guid: dc287deb81f09d8419a5051e1d177e74,
type: 3}
propertyPath: m_Constraints
value: 4
objectReference: {fileID: 0}
- target: {fileID: 5841415790350674206, guid: dc287deb81f09d8419a5051e1d177e74,
type: 3}
propertyPath: m_RootOrder

View file

@ -5,7 +5,7 @@ using UnityEngine;
public class Tavernkeeper_controller : MonoBehaviour
{
public float mvt_speed = 5.0f; //Movement speed
public float action_dist = 1.5f; //Action distance
IDictionary<string, GameObject> hand_container;
@ -81,25 +81,35 @@ public class Tavernkeeper_controller : MonoBehaviour
void handAction(string hand)
{
//Empty hand : try grab
if(hand_container[hand] is null)
// Test collision of ray from tavernkeeper center (A verifier) at action_dist unit distance
RaycastHit2D hit = Physics2D.Raycast(rigidbody2d.position + Vector2.up * 0.2f, lookDirection, action_dist);
if (hit.collider != null)
{
// Test collision of ray from tavernkeeper center at 1.5 unit distance
RaycastHit2D hit = Physics2D.Raycast(rigidbody2d.position + Vector2.up * 0.2f, lookDirection, 1.5f);
if (hit.collider != null)
GameObject hit_object = hit.collider.gameObject;
// Debug.Log("Raycast has hit the object " + hit_object+ hit_object.tag);
if (hit_object != null)
{
// Debug.Log("Raycast has hit the object " + hit.collider.gameObject);
GameObject hit_object = hit.collider.gameObject;
if (hit_object != null)
//Empty hand : try grab grabable object
if(hand_container[hand] is null)
{
// hit_object.transform.SetParent(transform);
// hit_object.transform.localPosition = new Vector2(-0.2f,0.2f);
hit_object.SetActive(false);
hand_container[hand]=hit_object;
}
}
if(hit_object.tag == "Grabable") //by tag or with parent-name ?
{
// hit_object.transform.SetParent(transform);
// hit_object.transform.localPosition = new Vector2(-0.2f,0.2f);
hit_object.SetActive(false);
hand_container[hand]=hit_object;
}
}
//Full hand : try give to client
else if(hit_object.tag == "Client") //by tag or with parent-name ?
{
Debug.Log("Give "+ hand_container[hand]+" to "+hit_object);
Destroy(hand_container[hand]);
}
}
}
else //Full hand : drop
//Full hand : drop
else if (hand_container[hand] != null)
{
// Debug.Log("Hand full with "+ hand_container[hand]);
// hand_container[hand].transform.SetParent(null);

View file

@ -3,7 +3,9 @@
--- !u!78 &1
TagManager:
serializedVersion: 2
tags: []
tags:
- Client
- Grabable
layers:
- Default
- TransparentFX