ProjetPatate/Assets/Scripts
2020-12-30 20:09:20 +01:00
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GameSystems First client navigation 2020-12-30 20:09:20 +01:00
Cleaning_workshop.cs Quick fix to Cleaning_workshop + working currentMug in Production_workshop + cleaner Logs 2020-12-10 14:58:15 +01:00
Cleaning_workshop.cs.meta Add temporary visual + Start Sink 2020-12-07 17:23:47 +01:00
Client_controller.cs First client navigation 2020-12-30 20:09:20 +01:00
Client_controller.cs.meta Add Client_controller and mug interaction 2020-12-04 13:12:01 +01:00
Consumable.cs Mini Fix for Exception 2020-12-05 20:28:33 +01:00
Consumable.cs.meta Ajout Consumable 2020-12-04 21:49:58 +01:00
GameSystems.meta Add ClientManager 2020-12-18 12:12:45 +01:00
IGrabable.cs Factorisation des Usable 2020-12-10 11:57:23 +01:00
IGrabable.cs.meta Ajout Interface Grabable + Start Mug Implementation 2020-12-03 18:52:34 +01:00
IUsable.cs Fix interactions IGrabable + Ajout interface IUsable 2020-12-10 10:49:36 +01:00
IUsable.cs.meta Fix interactions IGrabable + Ajout interface IUsable 2020-12-10 10:49:36 +01:00
Mug.cs Modif utilisation générique des IGrabable quand action sans hit 2020-12-10 15:38:47 +01:00
Mug.cs.meta Ajout Interface Grabable + Start Mug Implementation 2020-12-03 18:52:34 +01:00
Production_workshop.cs Quick fix to Cleaning_workshop + working currentMug in Production_workshop + cleaner Logs 2020-12-10 14:58:15 +01:00
Production_workshop.cs.meta Decomposition des Workshop 2020-12-10 13:51:16 +01:00
Tavernkeeper_controller.cs Encapsulation movement Tavernkeeper_controller 2020-12-28 10:52:50 +01:00
Tavernkeeper_controller.cs.meta Ajouts de sprites temporaires + Prefab Tavernier déplaçable 2020-12-01 17:08:40 +01:00
UI.meta Initial commit 2020-11-28 21:45:25 +01:00
Workshop.cs Decomposition des Workshop 2020-12-10 13:51:16 +01:00
Workshop.cs.meta Add Workshop (+tag) 2020-12-05 13:38:13 +01:00