Commit graph

85 commits

Author SHA1 Message Date
Antoine H
056e848a97 Fix bug Cleaning_workshop w/ consecutive cleaning 2021-02-09 10:09:21 +01:00
Antoine H
5a32d3f4d1 Hide unnecessary logs 2021-02-09 10:02:51 +01:00
Antoine H
bece7031a7 Fib bug client disappear after consuming 2021-02-09 10:00:34 +01:00
Antoine H
5b73956cfa Add AudioManager + Evolutive Background music 2021-02-05 13:00:19 +01:00
Antoine H
9f73ff8cb6 Begin Adventurer_controller 2021-02-04 09:53:02 +01:00
Antoine H
03f1bbc599 Add basic background music behavior 2021-02-03 14:18:55 +01:00
Antoine H
3bc7c9c7ee Handle HardObstacle solving by player 2021-01-28 15:34:58 +01:00
Antoine H
377916ffb2 Angry client display 2021-01-28 14:19:58 +01:00
Antoine H
74305b41ab Mug display dirty state 2021-01-28 14:01:16 +01:00
Antoine H
e89483d612 Refactoring of status system to prevent bug w/ events 2021-01-27 15:31:18 +01:00
Antoine H
fd8306645b Update Event system + Add basic HardObstacle 2021-01-22 17:34:44 +01:00
Antoine H
ca8790bb19 Display in hands Mug for Tavernkeeper 2021-01-19 10:46:47 +01:00
Antoine H
aa850a7c0b Force awakening if needed for Singleton 2021-01-19 10:46:07 +01:00
Antoine H
a940cb64ba Working Event system & SoftObstacle 2021-01-17 17:56:17 +01:00
Antoine H
08f623a1b1 Add temporary speed mode 2021-01-17 13:43:41 +01:00
Antoine H
63e88c3a27 Change client spawn logic (coroutine) 2021-01-17 13:39:56 +01:00
Antoine H
c41d6af3d1 Start SoftObstacles 2021-01-17 10:57:22 +01:00
Antoine H
5466d6d66e Start EventManager 2021-01-17 10:57:00 +01:00
Antoine H
8c2c988c70 Fix Cleaning_workshop for multiple Mugs 2021-01-13 16:03:20 +01:00
Antoine H
e2a9931788 Add GameSystem.prefab 2021-01-13 15:05:22 +01:00
Antoine H
6e865410d7 Update SIngleton definitions for easier use in Inspector 2021-01-13 15:05:09 +01:00
Antoine H
4289fae167 Add Mug Prefab + Vodka icon 2021-01-13 14:59:50 +01:00
Antoine H
901a2b6c10 Add more interface w/ Unity Inspector and Managers 2021-01-13 13:32:24 +01:00
Antoine H
4f99687ae2 Add StockManager + Multiple minor Fix 2021-01-12 16:55:43 +01:00
Antoine H
1360a3f978 Start assignOrder 2021-01-12 10:41:48 +01:00
Antoine H
1696694db5 Update to assignTarget 2021-01-12 10:20:30 +01:00
Antoine H
2dbb5e4dfe Quick fix NavMesh + Start Vodka production 2021-01-08 12:12:40 +01:00
Antoine H
363845b456 Handle continuous interactions + Add Cleaning_workshop.prefab 2021-01-08 11:05:45 +01:00
Antoine H
6cce785d2c Create Production_workshop.prefab + Start UI display for prep 2021-01-07 19:02:52 +01:00
Antoine H
998cc81e0a First Reward system (Gold) 2021-01-07 14:45:19 +01:00
Antoine H
caf73dfc25 Fix UIWaitingTimer and client status 2021-01-07 14:00:22 +01:00
Antoine H
c7e6219b9e Client order display 2021-01-07 11:29:20 +01:00
Antoine H
7123c54b1e First UI Timer 2021-01-06 16:43:08 +01:00
Antoine H
cd5b96d5b5 Restore changes from client animation branch 2021-01-06 13:34:01 +01:00
Antoine H
fb6df624b7 Restore oldman animation
This reverts commit c16c39afd4.
2021-01-06 13:26:34 +01:00
Antoine H
a801f2d875 Micro change to Tavernkeeper_controller 2021-01-06 13:24:42 +01:00
Antoine H
c16c39afd4 Add client prefab and variants 2021-01-06 13:15:26 +01:00
Antoine H
1c8711561b Minifix for better client navigation near seats 2021-01-04 15:59:58 +01:00
Antoine H
8ba1513020 Add obstacle component for waiting client 2021-01-04 15:34:54 +01:00
Antoine H
772a7b665f Ajout + de chaises / clients 2021-01-04 14:09:46 +01:00
Antoine H
81dfbfaa57 Functionnal navigation / service 2020-12-31 16:24:44 +01:00
Antoine H
7a7fcb6ac1 Client_controller status + client navigation (leaving) 2020-12-31 12:53:02 +01:00
Antoine H
2db3e27a47 First client navigation 2020-12-30 20:09:20 +01:00
Antoine H
57088cfd12 Encapsulation movement Tavernkeeper_controller 2020-12-28 10:52:50 +01:00
Antoine H
82e1f258e3 Edit sample scene for dynamic spawn of Oldman 2020-12-18 12:15:05 +01:00
Antoine H
fbf7c04241 Add Resources Folder for loading assest at runtime + Temporary clirnt prefab (Oldman) 2020-12-18 12:14:01 +01:00
Antoine H
641ce0abcb Add ClientManager 2020-12-18 12:12:45 +01:00
Antoine H
4099e2908f GameSystem en Singleton + début timer service + Slow-mode 2020-12-14 16:23:54 +01:00
Antoine H
f37d3ffcd1 Tag update (tag = interface) 2020-12-10 16:09:02 +01:00
Antoine H
ed07f1332e Modif utilisation générique des IGrabable quand action sans hit 2020-12-10 15:38:47 +01:00