Antoine H
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056e848a97
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Fix bug Cleaning_workshop w/ consecutive cleaning
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2021-02-09 10:09:21 +01:00 |
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Antoine H
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5a32d3f4d1
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Hide unnecessary logs
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2021-02-09 10:02:51 +01:00 |
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Antoine H
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bece7031a7
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Fib bug client disappear after consuming
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2021-02-09 10:00:34 +01:00 |
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Antoine H
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5b73956cfa
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Add AudioManager + Evolutive Background music
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2021-02-05 13:00:19 +01:00 |
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Antoine H
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9f73ff8cb6
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Begin Adventurer_controller
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2021-02-04 09:53:02 +01:00 |
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Antoine H
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03f1bbc599
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Add basic background music behavior
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2021-02-03 14:18:55 +01:00 |
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Antoine H
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3bc7c9c7ee
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Handle HardObstacle solving by player
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2021-01-28 15:34:58 +01:00 |
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Antoine H
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377916ffb2
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Angry client display
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2021-01-28 14:19:58 +01:00 |
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Antoine H
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74305b41ab
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Mug display dirty state
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2021-01-28 14:01:16 +01:00 |
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Antoine H
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e89483d612
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Refactoring of status system to prevent bug w/ events
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2021-01-27 15:31:18 +01:00 |
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Antoine H
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fd8306645b
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Update Event system + Add basic HardObstacle
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2021-01-22 17:34:44 +01:00 |
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Antoine H
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ca8790bb19
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Display in hands Mug for Tavernkeeper
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2021-01-19 10:46:47 +01:00 |
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Antoine H
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aa850a7c0b
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Force awakening if needed for Singleton
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2021-01-19 10:46:07 +01:00 |
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Antoine H
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a940cb64ba
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Working Event system & SoftObstacle
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2021-01-17 17:56:17 +01:00 |
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Antoine H
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08f623a1b1
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Add temporary speed mode
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2021-01-17 13:43:41 +01:00 |
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Antoine H
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63e88c3a27
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Change client spawn logic (coroutine)
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2021-01-17 13:39:56 +01:00 |
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Antoine H
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c41d6af3d1
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Start SoftObstacles
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2021-01-17 10:57:22 +01:00 |
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Antoine H
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5466d6d66e
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Start EventManager
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2021-01-17 10:57:00 +01:00 |
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Antoine H
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8c2c988c70
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Fix Cleaning_workshop for multiple Mugs
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2021-01-13 16:03:20 +01:00 |
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Antoine H
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e2a9931788
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Add GameSystem.prefab
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2021-01-13 15:05:22 +01:00 |
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Antoine H
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6e865410d7
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Update SIngleton definitions for easier use in Inspector
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2021-01-13 15:05:09 +01:00 |
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Antoine H
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4289fae167
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Add Mug Prefab + Vodka icon
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2021-01-13 14:59:50 +01:00 |
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Antoine H
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901a2b6c10
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Add more interface w/ Unity Inspector and Managers
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2021-01-13 13:32:24 +01:00 |
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Antoine H
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4f99687ae2
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Add StockManager + Multiple minor Fix
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2021-01-12 16:55:43 +01:00 |
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Antoine H
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1360a3f978
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Start assignOrder
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2021-01-12 10:41:48 +01:00 |
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Antoine H
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1696694db5
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Update to assignTarget
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2021-01-12 10:20:30 +01:00 |
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Antoine H
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2dbb5e4dfe
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Quick fix NavMesh + Start Vodka production
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2021-01-08 12:12:40 +01:00 |
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Antoine H
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363845b456
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Handle continuous interactions + Add Cleaning_workshop.prefab
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2021-01-08 11:05:45 +01:00 |
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Antoine H
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6cce785d2c
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Create Production_workshop.prefab + Start UI display for prep
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2021-01-07 19:02:52 +01:00 |
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Antoine H
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998cc81e0a
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First Reward system (Gold)
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2021-01-07 14:45:19 +01:00 |
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Antoine H
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caf73dfc25
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Fix UIWaitingTimer and client status
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2021-01-07 14:00:22 +01:00 |
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Antoine H
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c7e6219b9e
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Client order display
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2021-01-07 11:29:20 +01:00 |
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Antoine H
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7123c54b1e
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First UI Timer
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2021-01-06 16:43:08 +01:00 |
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Antoine H
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cd5b96d5b5
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Restore changes from client animation branch
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2021-01-06 13:34:01 +01:00 |
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Antoine H
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fb6df624b7
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Restore oldman animation
This reverts commit c16c39afd4 .
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2021-01-06 13:26:34 +01:00 |
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Antoine H
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a801f2d875
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Micro change to Tavernkeeper_controller
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2021-01-06 13:24:42 +01:00 |
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Antoine H
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c16c39afd4
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Add client prefab and variants
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2021-01-06 13:15:26 +01:00 |
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Antoine H
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1c8711561b
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Minifix for better client navigation near seats
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2021-01-04 15:59:58 +01:00 |
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Antoine H
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8ba1513020
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Add obstacle component for waiting client
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2021-01-04 15:34:54 +01:00 |
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Antoine H
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772a7b665f
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Ajout + de chaises / clients
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2021-01-04 14:09:46 +01:00 |
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Antoine H
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81dfbfaa57
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Functionnal navigation / service
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2020-12-31 16:24:44 +01:00 |
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Antoine H
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7a7fcb6ac1
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Client_controller status + client navigation (leaving)
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2020-12-31 12:53:02 +01:00 |
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Antoine H
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2db3e27a47
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First client navigation
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2020-12-30 20:09:20 +01:00 |
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Antoine H
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57088cfd12
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Encapsulation movement Tavernkeeper_controller
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2020-12-28 10:52:50 +01:00 |
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Antoine H
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82e1f258e3
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Edit sample scene for dynamic spawn of Oldman
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2020-12-18 12:15:05 +01:00 |
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Antoine H
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fbf7c04241
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Add Resources Folder for loading assest at runtime + Temporary clirnt prefab (Oldman)
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2020-12-18 12:14:01 +01:00 |
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Antoine H
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641ce0abcb
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Add ClientManager
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2020-12-18 12:12:45 +01:00 |
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Antoine H
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4099e2908f
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GameSystem en Singleton + début timer service + Slow-mode
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2020-12-14 16:23:54 +01:00 |
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Antoine H
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f37d3ffcd1
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Tag update (tag = interface)
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2020-12-10 16:09:02 +01:00 |
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Antoine H
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ed07f1332e
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Modif utilisation générique des IGrabable quand action sans hit
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2020-12-10 15:38:47 +01:00 |
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