ProjetPatate/Assets/Scripts/Mug.cs

33 lines
508 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Mug : MonoBehaviour, IGrabable
{
public int size = 1; //Size (1 or 2 hands) of the object
public void use()
{
}
public void take()
{
}
public void drop(Transform position) //Drop to position
{
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}