using System.Collections; using System.Collections.Generic; using UnityEngine; public class Mug : MonoBehaviour, IGrabable { public int size = 1; //Size (1 or 2 hands) of the object public void use() { } public void take() { } public void drop(Transform position) //Drop to position { } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }