ProjetPatate/Assets/Scripts
2021-01-17 10:57:00 +01:00
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GameSystems Start EventManager 2021-01-17 10:57:00 +01:00
UI Handle continuous interactions + Add Cleaning_workshop.prefab 2021-01-08 11:05:45 +01:00
Cleaning_workshop.cs Fix Cleaning_workshop for multiple Mugs 2021-01-13 16:03:20 +01:00
Cleaning_workshop.cs.meta Add temporary visual + Start Sink 2020-12-07 17:23:47 +01:00
Client_controller.cs Start EventManager 2021-01-17 10:57:00 +01:00
Client_controller.cs.meta Add Client_controller and mug interaction 2020-12-04 13:12:01 +01:00
Consumable.cs Add StockManager + Multiple minor Fix 2021-01-12 16:55:43 +01:00
Consumable.cs.meta Ajout Consumable 2020-12-04 21:49:58 +01:00
GameSystems.meta Add ClientManager 2020-12-18 12:12:45 +01:00
IGrabable.cs Factorisation des Usable 2020-12-10 11:57:23 +01:00
IGrabable.cs.meta Ajout Interface Grabable + Start Mug Implementation 2020-12-03 18:52:34 +01:00
IUsable.cs Fix interactions IGrabable + Ajout interface IUsable 2020-12-10 10:49:36 +01:00
IUsable.cs.meta Fix interactions IGrabable + Ajout interface IUsable 2020-12-10 10:49:36 +01:00
Mug.cs Add Mug Prefab + Vodka icon 2021-01-13 14:59:50 +01:00
Mug.cs.meta Ajout Interface Grabable + Start Mug Implementation 2020-12-03 18:52:34 +01:00
Production_workshop.cs Add StockManager + Multiple minor Fix 2021-01-12 16:55:43 +01:00
Production_workshop.cs.meta Decomposition des Workshop 2020-12-10 13:51:16 +01:00
Tavernkeeper_controller.cs Add StockManager + Multiple minor Fix 2021-01-12 16:55:43 +01:00
Tavernkeeper_controller.cs.meta Ajouts de sprites temporaires + Prefab Tavernier déplaçable 2020-12-01 17:08:40 +01:00
UI.meta Initial commit 2020-11-28 21:45:25 +01:00
Workshop.cs Fix Cleaning_workshop for multiple Mugs 2021-01-13 16:03:20 +01:00
Workshop.cs.meta Add Workshop (+tag) 2020-12-05 13:38:13 +01:00