Fix Cleaning_workshop for multiple Mugs
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4 changed files with 82 additions and 9 deletions
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@ -21,7 +21,7 @@ public class Client_controller : MonoBehaviour, IUsable
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set{
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if (_availStatus.Contains(value))
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_status = value;
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Debug.Log(gameObject.name+" "+_status);
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// Debug.Log(gameObject.name+" "+_status);
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//Switch Agent to obstacle if waiting
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if(value=="waiting")
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