Ajout Interface Grabable + Start Mug Implementation

This commit is contained in:
Antoine H 2020-12-03 18:52:34 +01:00
parent 594de91135
commit 71d6586baf
5 changed files with 81 additions and 0 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public interface IGrabable
{
//Unity inspector doesn't handle interface...
// int size {get; set;} //Size (1 or 2 hands) of the object
void use();
void take();
void drop(Transform position); //Drop to position
}

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33
Assets/Scripts/Mug.cs Normal file
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Mug : MonoBehaviour, IGrabable
{
public int size = 1; //Size (1 or 2 hands) of the object
public void use()
{
}
public void take()
{
}
public void drop(Transform position) //Drop to position
{
}
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}

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