Résolution du problème de frame_id des header (RvizInterface)
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14 changed files with 37 additions and 29 deletions
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@ -36,10 +36,10 @@ protected:
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ros::Publisher* _visual_pub;
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public:
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InteractiveObject(interactive_markers::InteractiveMarkerServer* server, const std::string& name, unsigned int type, unsigned int shape, const tf::Vector3& position = tf::Vector3(0,0,0));
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InteractiveObject(interactive_markers::InteractiveMarkerServer* server, const std::string& name, const std::string& frame_id, unsigned int type, unsigned int shape, const tf::Vector3& position = tf::Vector3(0,0,0));
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//Construit un InteractiveMarker
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void createInteractiveMarker(Marker& marker, const tf::Vector3& position = tf::Vector3(0,0,0));
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void createInteractiveMarker(Marker& marker, const std::string& frame_id, const tf::Vector3& position = tf::Vector3(0,0,0));
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//Fonction callback du serveur d' InteractiveMarker
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void processFeedback( const InteractiveMarkerFeedbackConstPtr &feedback );
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