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AudioManager.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
ClusterInputManager.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
DynamicsManager.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
EditorBuildSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
EditorSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
GraphicsSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
InputManager.asset
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Add Resources Folder for loading assest at runtime + Temporary clirnt prefab (Oldman)
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2020-12-18 12:14:01 +01:00 |
NavMeshAreas.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
NetworkManager.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
PackageManagerSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
Physics2DSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
PresetManager.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
ProjectSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
ProjectVersion.txt
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Initial commit
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2020-11-28 21:45:25 +01:00 |
QualitySettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
TagManager.asset
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Tag update (tag = interface)
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2020-12-10 16:09:02 +01:00 |
TimeManager.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
UnityConnectSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
VersionControlSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
VFXManager.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |
XRSettings.asset
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Initial commit
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2020-11-28 21:45:25 +01:00 |