ProjetPatate/ProjectSettings
2020-12-18 12:14:01 +01:00
..
AudioManager.asset Initial commit 2020-11-28 21:45:25 +01:00
ClusterInputManager.asset Initial commit 2020-11-28 21:45:25 +01:00
DynamicsManager.asset Initial commit 2020-11-28 21:45:25 +01:00
EditorBuildSettings.asset Initial commit 2020-11-28 21:45:25 +01:00
EditorSettings.asset Initial commit 2020-11-28 21:45:25 +01:00
GraphicsSettings.asset Initial commit 2020-11-28 21:45:25 +01:00
InputManager.asset Add Resources Folder for loading assest at runtime + Temporary clirnt prefab (Oldman) 2020-12-18 12:14:01 +01:00
NavMeshAreas.asset Initial commit 2020-11-28 21:45:25 +01:00
NetworkManager.asset Initial commit 2020-11-28 21:45:25 +01:00
PackageManagerSettings.asset Initial commit 2020-11-28 21:45:25 +01:00
Physics2DSettings.asset Initial commit 2020-11-28 21:45:25 +01:00
PresetManager.asset Initial commit 2020-11-28 21:45:25 +01:00
ProjectSettings.asset Initial commit 2020-11-28 21:45:25 +01:00
ProjectVersion.txt Initial commit 2020-11-28 21:45:25 +01:00
QualitySettings.asset Initial commit 2020-11-28 21:45:25 +01:00
TagManager.asset Tag update (tag = interface) 2020-12-10 16:09:02 +01:00
TimeManager.asset Initial commit 2020-11-28 21:45:25 +01:00
UnityConnectSettings.asset Initial commit 2020-11-28 21:45:25 +01:00
VersionControlSettings.asset Initial commit 2020-11-28 21:45:25 +01:00
VFXManager.asset Initial commit 2020-11-28 21:45:25 +01:00
XRSettings.asset Initial commit 2020-11-28 21:45:25 +01:00