Add Resources Folder for loading assest at runtime + Temporary clirnt prefab (Oldman)
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641ce0abcb
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5 changed files with 171 additions and 1 deletions
8
Assets/Resources.meta
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8
Assets/Resources.meta
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fileFormatVersion: 2
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guid: df42d17470000324484eca11c8be0e02
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Resources/Clients.meta
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8
Assets/Resources/Clients.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 204354ece25c7314cac6a55c74cc8cb2
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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147
Assets/Resources/Clients/Oldman.prefab
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147
Assets/Resources/Clients/Oldman.prefab
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &5304524770463492230
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 5304524770463492235}
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- component: {fileID: 5304524770463492228}
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- component: {fileID: 5304524770463492229}
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- component: {fileID: 5304524770463492234}
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- component: {fileID: 5304524770463492233}
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m_Layer: 8
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m_Name: Oldman
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m_TagString: Usable
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m_Icon: {fileID: 0}
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &5304524770463492235
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5304524770463492230}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -1.584, y: -1.731, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!212 &5304524770463492228
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SpriteRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5304524770463492230}
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m_Enabled: 1
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 0
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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m_StaticBatchRoot: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 1
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m_SelectedEditorRenderState: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 1043955752247241622, guid: 02e943da6e155874dbabb79c35c05b82,
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type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 0.64, y: 0.64}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!95 &5304524770463492229
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Animator:
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5304524770463492230}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 7078733c7320e4542911d235520f6da0, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!61 &5304524770463492234
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BoxCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5304524770463492230}
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0.0022666454, y: 0.25198603}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0}
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oldSize: {x: 0.64, y: 0.64}
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newSize: {x: 0.64, y: 0.64}
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.44506907, y: 0.50397205}
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m_EdgeRadius: 0
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--- !u!114 &5304524770463492233
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5304524770463492230}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 2dfbc8fb0a162ab4da4ff5cb76650e03, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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consumeTime: 3
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waitingTime: 10
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7
Assets/Resources/Clients/Oldman.prefab.meta
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7
Assets/Resources/Clients/Oldman.prefab.meta
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 2dde00c8c5857d2438fd92435d8c3abb
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -58,7 +58,7 @@ InputManager:
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descriptiveName:
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descriptiveNegativeName:
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negativeButton:
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positiveButton: left alt
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positiveButton: a
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altNegativeButton:
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altPositiveButton: mouse 1
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gravity: 1000
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