Working Cleaning_workshop
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2 changed files with 44 additions and 17 deletions
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@ -20,14 +20,18 @@ public class Tavernkeeper_controller : MonoBehaviour
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float horizontal;
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float vertical;
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float hands;
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string currentHand;
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Vector2 lookDirection = new Vector2(1,0);
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Rigidbody2D rigidbody2d;
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Animator animator;
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//TODO: assigner automatiquement à une autre mains si pleine
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public void grab(GameObject obj, string hand)
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public void grab(GameObject obj, string hand=null)
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{
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//Default hand
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if(hand is null)
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hand = currentHand;
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//Test
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if(!hand_container.ContainsKey(hand))
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{
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@ -98,15 +102,10 @@ public class Tavernkeeper_controller : MonoBehaviour
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actionTimer= action_cd;
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isInteracting=true;
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if(hands>0)
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{
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// Debug.Log("Left hand");
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handAction("left");
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}
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currentHand="left";
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else
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{
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// Debug.Log("Right hand");
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handAction("right");
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}
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currentHand="right";
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handAction(currentHand);
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}
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}
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