Little cleaner code
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3 changed files with 2 additions and 3 deletions
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@ -11,7 +11,6 @@ public class Workshop : MonoBehaviour
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public Sprite product_sprite;
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public float prepTime = 2.0f; //Time for preparation of product
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protected int _stock = 5; //Stock of product
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GameObject currentMug = null; //Mug currently stocked in workshop
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//Handle objects interactions w/ Workshop
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