diff --git a/Assets/Scripts/Tavernkeeper_controller.cs b/Assets/Scripts/Tavernkeeper_controller.cs index a1ee684..9c6c174 100644 --- a/Assets/Scripts/Tavernkeeper_controller.cs +++ b/Assets/Scripts/Tavernkeeper_controller.cs @@ -116,7 +116,7 @@ public class Tavernkeeper_controller : MonoBehaviour void movement(Vector2 move) { //Update animation direction - if(!Mathf.Approximately(move.x, 0.0f) || !Mathf.Approximately(move.y, 0.0f)) //Movement requested ? + if(move != Vector2.zero)//Movement requested ? //!Mathf.Approximately(move.x, 0.0f) || !Mathf.Approximately(move.y, 0.0f) { lookDirection.Set(move.x, move.y); //== lookDirection=move lookDirection.Normalize();