Begin Adventurer_controller
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parent
03f1bbc599
commit
9f73ff8cb6
3 changed files with 35 additions and 3 deletions
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@ -177,7 +177,7 @@ public class Client_controller : MonoBehaviour, IUsable
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}
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// Start is called before the first frame update
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void Start()
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protected virtual void Start()
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{
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if(gameObject.layer != LayerMask.NameToLayer("Interactions"))
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Debug.LogWarning(gameObject.name+" layer should be set to 'Interactions' to work properly");
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@ -209,7 +209,7 @@ public class Client_controller : MonoBehaviour, IUsable
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}
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// Update is called once per frame
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void Update()
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protected virtual void Update()
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{
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//Update status if it was requested
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if(_lastStatusRequest !=null)
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@ -292,7 +292,7 @@ public class Client_controller : MonoBehaviour, IUsable
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}
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}
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void OnDestroy()
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protected void OnDestroy()
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{
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ClientManager.Instance.clientLeave(gameObject);
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}
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