Begin Adventurer_controller

This commit is contained in:
Antoine H 2021-02-04 09:53:02 +01:00
parent 03f1bbc599
commit 9f73ff8cb6
3 changed files with 35 additions and 3 deletions

View file

@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Define the behavior of an adventurer
//TODO : Add talking behavior, etc.
public class Aventurer_controller : Client_controller
{
// Start is called before the first frame update
protected override void Start()
{
base.Start(); //Call Client_controller Start()
}
// Update is called once per frame
//TODO : Request from client manager seat to wait when leaving to talk.
protected override void Update()
{
base.Update(); //Call Client_controller Update
}
}