Add obstacle component for waiting client
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parent
772a7b665f
commit
8ba1513020
4 changed files with 64 additions and 7 deletions
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@ -14,6 +14,7 @@ GameObject:
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- component: {fileID: 5304524770463492234}
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- component: {fileID: 5304524770463492233}
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- component: {fileID: 8842024822361446808}
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- component: {fileID: -7733974610363878313}
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m_Layer: 8
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m_Name: Oldman
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m_TagString: Usable
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@ -119,7 +120,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0.0022666454, y: 0.25198603}
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m_Offset: {x: 0.0008151531, y: 0.09807843}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0}
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@ -130,7 +131,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.44506907, y: 0.50397205}
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m_Size: {x: 0.3086362, y: 0.19615686}
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m_EdgeRadius: 0
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--- !u!114 &5304524770463492233
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MonoBehaviour:
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@ -168,3 +169,19 @@ NavMeshAgent:
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m_BaseOffset: 0.64
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m_WalkableMask: 4294967295
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m_ObstacleAvoidanceType: 4
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--- !u!208 &-7733974610363878313
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NavMeshObstacle:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5304524770463492230}
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m_Enabled: 0
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serializedVersion: 3
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m_Shape: 1
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m_Extents: {x: 0.15, y: 0.1, z: 0.00001}
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m_MoveThreshold: 0.1
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m_Carve: 1
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m_CarveOnlyStationary: 1
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m_Center: {x: 0, y: 0.1, z: 0}
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m_TimeToStationary: 0.5
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