Functionnal navigation / service
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5 changed files with 170 additions and 155 deletions
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@ -8,7 +8,7 @@ public sealed class GameSystem : MonoBehaviour
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{
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//Time
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bool serviceOpen = false;
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float serviceTime = 10.0f;
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float serviceTime = 30.0f;
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float serviceTimer = 0.0f;
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float slowScale = 0.5f; //Default scale for slow mode
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private float fixedDeltaTime;
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@ -69,8 +69,10 @@ public sealed class GameSystem : MonoBehaviour
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{
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serviceTimer-= Time.deltaTime;
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if (serviceTimer < 0)
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{
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serviceOpen = false;
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Debug.Log("Service closed");
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}
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ClientManager.Instance.clientRequest();
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}
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