Ajout + de chaises / clients
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3 changed files with 662 additions and 42 deletions
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@ -6,7 +6,7 @@ using UnityEditor;
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//Define the system managing the clients. (Singleton)
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public sealed class ClientManager : MonoBehaviour
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{
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int nbMaxClients = 3;
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int nbMaxClients = 10;
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bool clientSpawnReady = false;
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float clientSpawnTimer = 0.5f; //Intial time before first spawn (pseudo-random after that)
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float maxTimeNewClients = 10.0f;
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