Update to assignTarget
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parent
2dbb5e4dfe
commit
1696694db5
2 changed files with 26 additions and 15 deletions
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@ -82,13 +82,13 @@ public class Client_controller : MonoBehaviour, IUsable
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}
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else
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{
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Debug.Log(gameObject.name+" doesn't want that");
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Debug.Log(gameObject.name+" doesn't want that "+object_used.name);
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return false;
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}
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}
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else
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{
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Debug.Log(gameObject.name+" doesn't want that");
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Debug.Log(gameObject.name+" doesn't want that "+object_used.name);
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return false;
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}
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}
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@ -146,7 +146,7 @@ public class Client_controller : MonoBehaviour, IUsable
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{
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//Leave tavern
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status = "leaving";
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agent.SetDestination(ClientManager.Instance.assignTarget(agent.destination)); //Request next target
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agent.SetDestination(ClientManager.Instance.assignTarget(agent.destination, true)); //Request next target
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}
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else if(UIWaitingTimer != null) //Update UI Waiting timer
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UIWaitingTimer.SetValue(waitTimer/waitingTime);
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@ -173,7 +173,7 @@ public class Client_controller : MonoBehaviour, IUsable
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//Leave tavern
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status = "leaving";
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agent.SetDestination(ClientManager.Instance.assignTarget(agent.destination)); //Request next target
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agent.SetDestination(ClientManager.Instance.assignTarget(agent.destination, true)); //Request next target
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}
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}
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