Ajout Consumable
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6 changed files with 220 additions and 11 deletions
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@ -9,13 +9,22 @@ public class Client_controller : MonoBehaviour
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public float waitingTime = 10.0f; //Patience after ordering
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GameObject currentMug;
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public bool use(GameObject new_mug)
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public bool use(GameObject object_used)
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{
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if(new_mug != null && new_mug.tag=="Mug")
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if(object_used != null && object_used.tag=="Mug")
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{
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Debug.Log(gameObject.name+" take "+new_mug.name);
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currentMug = new_mug;
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return true; //Object taken from tavernkeeper
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Mug mug = object_used.GetComponent<Mug>();
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if (mug.content != null)
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{
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Debug.Log(gameObject.name+" take "+object_used.name+ " of "+mug.content.Type);
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currentMug = object_used;
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return true; //Object taken from tavernkeeper
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}
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else
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{
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Debug.Log("Display order (or something else) of "+gameObject.name);
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return false;
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}
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}
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else
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{
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