diff --git a/Assets/Scripts/GameSystems/GameSystem.cs b/Assets/Scripts/GameSystems/GameSystem.cs index 94646ca..5ac3d44 100644 --- a/Assets/Scripts/GameSystems/GameSystem.cs +++ b/Assets/Scripts/GameSystems/GameSystem.cs @@ -138,6 +138,11 @@ public sealed class GameSystem : MonoBehaviour toggleSlowMode(); Debug.Log("Time scale: "+Time.timeScale); } + if (Input.GetButtonDown("Fire3")) + { + toggleSlowMode(2.0f); + Debug.Log("Time scale: "+Time.timeScale); + } // Debug.Log("Service timer : "+(int)serviceTimer); } diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset index b4086cd..18a9eec 100644 --- a/ProjectSettings/InputManager.asset +++ b/ProjectSettings/InputManager.asset @@ -74,7 +74,7 @@ InputManager: descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: left shift + positiveButton: e altNegativeButton: altPositiveButton: mouse 2 gravity: 1000