%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5841415790350674203
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5841415790350674206}
  - component: {fileID: 5841415790350674201}
  - component: {fileID: 5841415790350674200}
  - component: {fileID: 5841415790350674205}
  - component: {fileID: 5841415790350674204}
  - component: {fileID: 5841415790350674207}
  - component: {fileID: 1810629367}
  m_Layer: 0
  m_Name: Tavernkeeper
  m_TagString: Player
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5841415790350674206
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5841415790350674203}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -0.14237249, y: -0.5522889, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5841415790350674201
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5841415790350674203}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 6568507614144783730, guid: 02e943da6e155874dbabb79c35c05b82,
    type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.64, y: 0.64}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 1
--- !u!95 &5841415790350674200
Animator:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5841415790350674203}
  m_Enabled: 1
  m_Avatar: {fileID: 0}
  m_Controller: {fileID: 9100000, guid: 436e203f2fb3d6349b7c6846830ed358, type: 2}
  m_CullingMode: 0
  m_UpdateMode: 0
  m_ApplyRootMotion: 0
  m_LinearVelocityBlending: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!61 &5841415790350674205
BoxCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5841415790350674203}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: -0.00791882, y: 0.077857524}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0}
    oldSize: {x: 0.64, y: 0.64}
    newSize: {x: 0.64, y: 0.64}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  serializedVersion: 2
  m_Size: {x: 0.22143364, y: 0.15571505}
  m_EdgeRadius: 0
--- !u!50 &5841415790350674204
Rigidbody2D:
  serializedVersion: 4
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5841415790350674203}
  m_BodyType: 0
  m_Simulated: 1
  m_UseFullKinematicContacts: 0
  m_UseAutoMass: 0
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: 0.05
  m_GravityScale: 0
  m_Material: {fileID: 0}
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
  m_Constraints: 4
--- !u!114 &5841415790350674207
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5841415790350674203}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5222b6d867fe67f4a973336825e0ee8c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  mvt_speed: 5
  action_dist: 1
  action_cd: 0.2
--- !u!208 &1810629367
NavMeshObstacle:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5841415790350674203}
  m_Enabled: 1
  serializedVersion: 3
  m_Shape: 0
  m_Extents: {x: 0.2, y: 0.2, z: 0.2}
  m_MoveThreshold: 0.1
  m_Carve: 1
  m_CarveOnlyStationary: 1
  m_Center: {x: 0, y: 0.2, z: 0}
  m_TimeToStationary: 0.5
