mirror of
https://github.com/AntoineHX/LivingMachine.git
synced 2025-05-04 05:40:46 +02:00
Ajout de la bibli SFML (A)
This commit is contained in:
parent
73704e5139
commit
cca7498ca2
204 changed files with 26813 additions and 0 deletions
752
code/SFML-2.4.2/include/SFML/System/Utf.inl
Normal file
752
code/SFML-2.4.2/include/SFML/System/Utf.inl
Normal file
|
@ -0,0 +1,752 @@
|
|||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2017 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// References:
|
||||
//
|
||||
// http://www.unicode.org/
|
||||
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
|
||||
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
|
||||
// http://people.w3.org/rishida/scripts/uniview/conversion
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<8>::decode(In begin, In end, Uint32& output, Uint32 replacement)
|
||||
{
|
||||
// Some useful precomputed data
|
||||
static const int trailing[256] =
|
||||
{
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5
|
||||
};
|
||||
static const Uint32 offsets[6] =
|
||||
{
|
||||
0x00000000, 0x00003080, 0x000E2080, 0x03C82080, 0xFA082080, 0x82082080
|
||||
};
|
||||
|
||||
// decode the character
|
||||
int trailingBytes = trailing[static_cast<Uint8>(*begin)];
|
||||
if (begin + trailingBytes < end)
|
||||
{
|
||||
output = 0;
|
||||
switch (trailingBytes)
|
||||
{
|
||||
case 5: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 4: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 3: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 2: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 1: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 0: output += static_cast<Uint8>(*begin++);
|
||||
}
|
||||
output -= offsets[trailingBytes];
|
||||
}
|
||||
else
|
||||
{
|
||||
// Incomplete character
|
||||
begin = end;
|
||||
output = replacement;
|
||||
}
|
||||
|
||||
return begin;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<8>::encode(Uint32 input, Out output, Uint8 replacement)
|
||||
{
|
||||
// Some useful precomputed data
|
||||
static const Uint8 firstBytes[7] =
|
||||
{
|
||||
0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC
|
||||
};
|
||||
|
||||
// encode the character
|
||||
if ((input > 0x0010FFFF) || ((input >= 0xD800) && (input <= 0xDBFF)))
|
||||
{
|
||||
// Invalid character
|
||||
if (replacement)
|
||||
*output++ = replacement;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Valid character
|
||||
|
||||
// Get the number of bytes to write
|
||||
std::size_t bytestoWrite = 1;
|
||||
if (input < 0x80) bytestoWrite = 1;
|
||||
else if (input < 0x800) bytestoWrite = 2;
|
||||
else if (input < 0x10000) bytestoWrite = 3;
|
||||
else if (input <= 0x0010FFFF) bytestoWrite = 4;
|
||||
|
||||
// Extract the bytes to write
|
||||
Uint8 bytes[4];
|
||||
switch (bytestoWrite)
|
||||
{
|
||||
case 4: bytes[3] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 3: bytes[2] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 2: bytes[1] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 1: bytes[0] = static_cast<Uint8> (input | firstBytes[bytestoWrite]);
|
||||
}
|
||||
|
||||
// Add them to the output
|
||||
output = std::copy(bytes, bytes + bytestoWrite, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<8>::next(In begin, In end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
return decode(begin, end, codepoint);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
std::size_t Utf<8>::count(In begin, In end)
|
||||
{
|
||||
std::size_t length = 0;
|
||||
while (begin < end)
|
||||
{
|
||||
begin = next(begin, end);
|
||||
++length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint = Utf<32>::decodeAnsi(*begin++, locale);
|
||||
output = encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::fromWide(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint = Utf<32>::decodeWide(*begin++);
|
||||
output = encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::fromLatin1(In begin, In end, Out output)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
while (begin < end)
|
||||
output = encode(*begin++, output);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<32>::encodeAnsi(codepoint, output, replacement, locale);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toWide(In begin, In end, Out output, wchar_t replacement)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<32>::encodeWide(codepoint, output, replacement);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toLatin1(In begin, In end, Out output, char replacement)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
*output++ = codepoint < 256 ? static_cast<char>(codepoint) : replacement;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toUtf8(In begin, In end, Out output)
|
||||
{
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toUtf16(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<16>::encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<8>::toUtf32(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
*output++ = codepoint;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<16>::decode(In begin, In end, Uint32& output, Uint32 replacement)
|
||||
{
|
||||
Uint16 first = *begin++;
|
||||
|
||||
// If it's a surrogate pair, first convert to a single UTF-32 character
|
||||
if ((first >= 0xD800) && (first <= 0xDBFF))
|
||||
{
|
||||
if (begin < end)
|
||||
{
|
||||
Uint32 second = *begin++;
|
||||
if ((second >= 0xDC00) && (second <= 0xDFFF))
|
||||
{
|
||||
// The second element is valid: convert the two elements to a UTF-32 character
|
||||
output = static_cast<Uint32>(((first - 0xD800) << 10) + (second - 0xDC00) + 0x0010000);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Invalid character
|
||||
output = replacement;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Invalid character
|
||||
begin = end;
|
||||
output = replacement;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// We can make a direct copy
|
||||
output = first;
|
||||
}
|
||||
|
||||
return begin;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<16>::encode(Uint32 input, Out output, Uint16 replacement)
|
||||
{
|
||||
if (input <= 0xFFFF)
|
||||
{
|
||||
// The character can be copied directly, we just need to check if it's in the valid range
|
||||
if ((input >= 0xD800) && (input <= 0xDFFF))
|
||||
{
|
||||
// Invalid character (this range is reserved)
|
||||
if (replacement)
|
||||
*output++ = replacement;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Valid character directly convertible to a single UTF-16 character
|
||||
*output++ = static_cast<Uint16>(input);
|
||||
}
|
||||
}
|
||||
else if (input > 0x0010FFFF)
|
||||
{
|
||||
// Invalid character (greater than the maximum Unicode value)
|
||||
if (replacement)
|
||||
*output++ = replacement;
|
||||
}
|
||||
else
|
||||
{
|
||||
// The input character will be converted to two UTF-16 elements
|
||||
input -= 0x0010000;
|
||||
*output++ = static_cast<Uint16>((input >> 10) + 0xD800);
|
||||
*output++ = static_cast<Uint16>((input & 0x3FFUL) + 0xDC00);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<16>::next(In begin, In end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
return decode(begin, end, codepoint);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
std::size_t Utf<16>::count(In begin, In end)
|
||||
{
|
||||
std::size_t length = 0;
|
||||
while (begin < end)
|
||||
{
|
||||
begin = next(begin, end);
|
||||
++length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint = Utf<32>::decodeAnsi(*begin++, locale);
|
||||
output = encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::fromWide(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint = Utf<32>::decodeWide(*begin++);
|
||||
output = encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::fromLatin1(In begin, In end, Out output)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<32>::encodeAnsi(codepoint, output, replacement, locale);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toWide(In begin, In end, Out output, wchar_t replacement)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<32>::encodeWide(codepoint, output, replacement);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toLatin1(In begin, In end, Out output, char replacement)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
while (begin < end)
|
||||
{
|
||||
*output++ = *begin < 256 ? static_cast<char>(*begin) : replacement;
|
||||
begin++;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toUtf8(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
output = Utf<8>::encode(codepoint, output);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toUtf16(In begin, In end, Out output)
|
||||
{
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<16>::toUtf32(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
{
|
||||
Uint32 codepoint;
|
||||
begin = decode(begin, end, codepoint);
|
||||
*output++ = codepoint;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<32>::decode(In begin, In /*end*/, Uint32& output, Uint32 /*replacement*/)
|
||||
{
|
||||
output = *begin++;
|
||||
return begin;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<32>::encode(Uint32 input, Out output, Uint32 /*replacement*/)
|
||||
{
|
||||
*output++ = input;
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
In Utf<32>::next(In begin, In /*end*/)
|
||||
{
|
||||
return ++begin;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
std::size_t Utf<32>::count(In begin, In end)
|
||||
{
|
||||
return begin - end;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::fromAnsi(In begin, In end, Out output, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
*output++ = decodeAnsi(*begin++, locale);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::fromWide(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
*output++ = decodeWide(*begin++);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::fromLatin1(In begin, In end, Out output)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toAnsi(In begin, In end, Out output, char replacement, const std::locale& locale)
|
||||
{
|
||||
while (begin < end)
|
||||
output = encodeAnsi(*begin++, output, replacement, locale);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toWide(In begin, In end, Out output, wchar_t replacement)
|
||||
{
|
||||
while (begin < end)
|
||||
output = encodeWide(*begin++, output, replacement);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toLatin1(In begin, In end, Out output, char replacement)
|
||||
{
|
||||
// Latin-1 is directly compatible with Unicode encodings,
|
||||
// and can thus be treated as (a sub-range of) UTF-32
|
||||
while (begin < end)
|
||||
{
|
||||
*output++ = *begin < 256 ? static_cast<char>(*begin) : replacement;
|
||||
begin++;
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toUtf8(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
output = Utf<8>::encode(*begin++, output);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toUtf16(In begin, In end, Out output)
|
||||
{
|
||||
while (begin < end)
|
||||
output = Utf<16>::encode(*begin++, output);
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In, typename Out>
|
||||
Out Utf<32>::toUtf32(In begin, In end, Out output)
|
||||
{
|
||||
return std::copy(begin, end, output);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
Uint32 Utf<32>::decodeAnsi(In input, const std::locale& locale)
|
||||
{
|
||||
// On Windows, GCC's standard library (glibc++) has almost
|
||||
// no support for Unicode stuff. As a consequence, in this
|
||||
// context we can only use the default locale and ignore
|
||||
// the one passed as parameter.
|
||||
|
||||
#if defined(SFML_SYSTEM_WINDOWS) && /* if Windows ... */ \
|
||||
(defined(__GLIBCPP__) || defined (__GLIBCXX__)) && /* ... and standard library is glibc++ ... */ \
|
||||
!(defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION)) /* ... and STLPort is not used on top of it */
|
||||
|
||||
(void)locale; // to avoid warnings
|
||||
|
||||
wchar_t character = 0;
|
||||
mbtowc(&character, &input, 1);
|
||||
return static_cast<Uint32>(character);
|
||||
|
||||
#else
|
||||
|
||||
// Get the facet of the locale which deals with character conversion
|
||||
const std::ctype<wchar_t>& facet = std::use_facet< std::ctype<wchar_t> >(locale);
|
||||
|
||||
// Use the facet to convert each character of the input string
|
||||
return static_cast<Uint32>(facet.widen(input));
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename In>
|
||||
Uint32 Utf<32>::decodeWide(In input)
|
||||
{
|
||||
// The encoding of wide characters is not well defined and is left to the system;
|
||||
// however we can safely assume that it is UCS-2 on Windows and
|
||||
// UCS-4 on Unix systems.
|
||||
// In both cases, a simple copy is enough (UCS-2 is a subset of UCS-4,
|
||||
// and UCS-4 *is* UTF-32).
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<32>::encodeAnsi(Uint32 codepoint, Out output, char replacement, const std::locale& locale)
|
||||
{
|
||||
// On Windows, gcc's standard library (glibc++) has almost
|
||||
// no support for Unicode stuff. As a consequence, in this
|
||||
// context we can only use the default locale and ignore
|
||||
// the one passed as parameter.
|
||||
|
||||
#if defined(SFML_SYSTEM_WINDOWS) && /* if Windows ... */ \
|
||||
(defined(__GLIBCPP__) || defined (__GLIBCXX__)) && /* ... and standard library is glibc++ ... */ \
|
||||
!(defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION)) /* ... and STLPort is not used on top of it */
|
||||
|
||||
(void)locale; // to avoid warnings
|
||||
|
||||
char character = 0;
|
||||
if (wctomb(&character, static_cast<wchar_t>(codepoint)) >= 0)
|
||||
*output++ = character;
|
||||
else if (replacement)
|
||||
*output++ = replacement;
|
||||
|
||||
return output;
|
||||
|
||||
#else
|
||||
|
||||
// Get the facet of the locale which deals with character conversion
|
||||
const std::ctype<wchar_t>& facet = std::use_facet< std::ctype<wchar_t> >(locale);
|
||||
|
||||
// Use the facet to convert each character of the input string
|
||||
*output++ = facet.narrow(static_cast<wchar_t>(codepoint), replacement);
|
||||
|
||||
return output;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename Out>
|
||||
Out Utf<32>::encodeWide(Uint32 codepoint, Out output, wchar_t replacement)
|
||||
{
|
||||
// The encoding of wide characters is not well defined and is left to the system;
|
||||
// however we can safely assume that it is UCS-2 on Windows and
|
||||
// UCS-4 on Unix systems.
|
||||
// For UCS-2 we need to check if the source characters fits in (UCS-2 is a subset of UCS-4).
|
||||
// For UCS-4 we can do a direct copy (UCS-4 *is* UTF-32).
|
||||
|
||||
switch (sizeof(wchar_t))
|
||||
{
|
||||
case 4:
|
||||
{
|
||||
*output++ = static_cast<wchar_t>(codepoint);
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
if ((codepoint <= 0xFFFF) && ((codepoint < 0xD800) || (codepoint > 0xDFFF)))
|
||||
{
|
||||
*output++ = static_cast<wchar_t>(codepoint);
|
||||
}
|
||||
else if (replacement)
|
||||
{
|
||||
*output++ = replacement;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue