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Ajout d'un meilleur suivi graphique & Augmentation du blur
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1 changed files with 16 additions and 9 deletions
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@ -1,13 +1,9 @@
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#include <cv.h>
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#include <cv.h>
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#include <highgui.h>
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#include <highgui.h>
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#include <cxcore.h>
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//#include <cxcore.h>
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//callback for trackbar. nothing to be done here
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void on_trackbar( int, void* )
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{
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}
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int main(int argc, char* argv[])
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int main(int argc, char* argv[])
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{
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{
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@ -56,6 +52,7 @@ int main(int argc, char* argv[])
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int iLowV = 101;
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int iLowV = 101;
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int iHighV = 255;
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int iHighV = 255;
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//Create trackbars in "Control" window
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//Create trackbars in "Control" window
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cvCreateTrackbar("LowH", "Control", &iLowH, 179); //Hue (0 - 179)
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cvCreateTrackbar("LowH", "Control", &iLowH, 179); //Hue (0 - 179)
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cvCreateTrackbar("HighH", "Control", &iHighH, 179);
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cvCreateTrackbar("HighH", "Control", &iHighH, 179);
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@ -65,6 +62,7 @@ int main(int argc, char* argv[])
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cvCreateTrackbar("LowV", "Control", &iLowV, 255); //Value (0 - 255)
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cvCreateTrackbar("LowV", "Control", &iLowV, 255); //Value (0 - 255)
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cvCreateTrackbar("HighV", "Control", &iHighV, 255);
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cvCreateTrackbar("HighV", "Control", &iHighV, 255);
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while( 1 )
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while( 1 )
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{
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{
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@ -79,10 +77,14 @@ int main(int argc, char* argv[])
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// Covert color space to HSV as it is much easier to filter colors in the HSV color-space.
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// Covert color space to HSV as it is much easier to filter colors in the HSV color-space.
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cvCvtColor(frame, hsv_frame, CV_BGR2HSV);
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cvCvtColor(frame, hsv_frame, CV_BGR2HSV);
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//Binarisation
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//Blur
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cvSmooth( hsv_frame, hsv_frame, CV_GAUSSIAN, 15, 15); //suppression des parasites par flou gaussien
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//Binarisation
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cvInRangeS(hsv_frame, cvScalar(iLowH, iLowS, iLowV), cvScalar(iHighH, iHighS, iHighV), threshold);
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cvInRangeS(hsv_frame, cvScalar(iLowH, iLowS, iLowV), cvScalar(iHighH, iHighS, iHighV), threshold);
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//Blur
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cvSmooth( threshold, threshold, CV_GAUSSIAN, 9, 9 ); //Legère suppression des parasites
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//cvSmooth( threshold, threshold, CV_GAUSSIAN, 9, 9 ); //Legère suppression des parasites
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// Calculate the moments to estimate the position of the ball
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// Calculate the moments to estimate the position of the ball
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@ -95,7 +97,12 @@ int main(int argc, char* argv[])
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posX= moment10/area;
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posX= moment10/area;
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posY= moment01/area;
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posY= moment01/area;
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cvCircle(frame, cvPoint(posX,posY), 5, cvScalar(0,0,255), -1, 8, 0 );
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//Affichage zone suivie objet
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cvCircle(frame, cvPoint(width/2,height/2), 100, CV_RGB(255, 0, 0), 4, 8, 0 );
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//Affichage position de l'objet
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cvLine(frame, cvPoint(posX-20,posY), cvPoint(posX+20,posY), CV_RGB(0, 0, 255), 4, 8, 0 );
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cvLine(frame, cvPoint(posX,posY-20), cvPoint(posX,posY+20), CV_RGB(0, 0, 255), 4, 8, 0 );
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cvShowImage( "Camera", frame ); // Original stream with detected ball overlay
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cvShowImage( "Camera", frame ); // Original stream with detected ball overlay
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cvShowImage( "HSV", hsv_frame); // Original stream in the HSV color space
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cvShowImage( "HSV", hsv_frame); // Original stream in the HSV color space
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