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suivi moteur et presentation html
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BIN
Test-SFML/arial.ttf
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Test-SFML/arial.ttf
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Test-SFML/main
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Test-SFML/main
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Test-SFML/main.c
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Test-SFML/main.c
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#include <SFML/Audio.h>
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#include <SFML/Graphics.h>
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/*
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Installation :
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sudo apt-get install libcsfml-dev
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Commandes :
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gcc -c main.c
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gcc main.o -o main -lcsfml-graphics -lcsfml-window -lcsfml-audio -lcsfml-system
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opencv :
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gcc opencv.c -o opencv `pkg-config --libs --cflags opencv` -ldl -lm
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*/
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#define EXIT_FAILURE 0
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#define EXIT_SUCCESS 1
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int main()
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{
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sfVideoMode mode = {800, 600, 32};
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sfRenderWindow* window;
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sfTexture* texture;
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sfSprite* sprite;
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sfFont* font;
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sfText* text;
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sfMusic* music;
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sfEvent event;
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/* Create the main window */
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window = sfRenderWindow_create(mode, "SFML window", sfResize | sfClose, NULL);
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if (!window)
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return EXIT_FAILURE;
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/* Load a sprite to display */
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texture = sfTexture_createFromFile("tree.jpeg", NULL);
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if (!texture)
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return EXIT_FAILURE;
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sprite = sfSprite_create();
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sfSprite_setTexture(sprite, texture, sfTrue);
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/* Create a graphical text to display */
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font = sfFont_createFromFile("arial.ttf");
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if (!font)
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return EXIT_FAILURE;
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text = sfText_create();
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sfText_setString(text, "Hello SFML");
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sfText_setFont(text, font);
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sfText_setCharacterSize(text, 50);
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/* Load a music to play */
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//music = sfMusic_createFromFile("nice_music.ogg");
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if (!music)
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return EXIT_FAILURE;
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/* Play the music */
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sfMusic_play(music);
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/* Start the game loop */
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while (sfRenderWindow_isOpen(window))
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{
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/* Process events */
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while (sfRenderWindow_pollEvent(window, &event))
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{
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/* Close window : exit */
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if (event.type == sfEvtClosed)
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sfRenderWindow_close(window);
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}
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/* Clear the screen */
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sfRenderWindow_clear(window, sfBlack);
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/* Draw the sprite */
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sfRenderWindow_drawSprite(window, sprite, NULL);
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/* Draw the text */
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sfRenderWindow_drawText(window, text, NULL);
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/* Update the window */
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sfRenderWindow_display(window);
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}
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/* Cleanup resources */
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sfMusic_destroy(music);
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sfText_destroy(text);
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sfFont_destroy(font);
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sfSprite_destroy(sprite);
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sfTexture_destroy(texture);
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sfRenderWindow_destroy(window);
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return EXIT_SUCCESS;
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}
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Test-SFML/main.c~
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Test-SFML/main.c~
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#include <SFML/Audio.h>
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#include <SFML/Graphics.h>
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/*Commandes :
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gcc -c main.c
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gcc main.o -o main -lcsfml-graphics -lcsfml-window -lcsfml-audio -lcsfml-system
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*/
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int main()
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{
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sfVideoMode mode = {800, 600, 32};
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sfRenderWindow* window;
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sfTexture* texture;
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sfSprite* sprite;
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sfFont* font;
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sfText* text;
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sfMusic* music;
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sfEvent event;
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/* Create the main window */
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window = sfRenderWindow_create(mode, "SFML window", sfResize | sfClose, NULL);
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if (!window)
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return EXIT_FAILURE;
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/* Load a sprite to display */
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texture = sfTexture_createFromFile("tree.jpeg", NULL);
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if (!texture)
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return EXIT_FAILURE;
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sprite = sfSprite_create();
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sfSprite_setTexture(sprite, texture, sfTrue);
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/* Create a graphical text to display */
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font = sfFont_createFromFile("arial.ttf");
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if (!font)
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return EXIT_FAILURE;
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text = sfText_create();
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sfText_setString(text, "Hello SFML");
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sfText_setFont(text, font);
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sfText_setCharacterSize(text, 50);
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/* Load a music to play */
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//music = sfMusic_createFromFile("nice_music.ogg");
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if (!music)
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return EXIT_FAILURE;
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/* Play the music */
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sfMusic_play(music);
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/* Start the game loop */
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while (sfRenderWindow_isOpen(window))
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{
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/* Process events */
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while (sfRenderWindow_pollEvent(window, &event))
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{
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/* Close window : exit */
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if (event.type == sfEvtClosed)
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sfRenderWindow_close(window);
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}
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/* Clear the screen */
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sfRenderWindow_clear(window, sfBlack);
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/* Draw the sprite */
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sfRenderWindow_drawSprite(window, sprite, NULL);
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/* Draw the text */
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sfRenderWindow_drawText(window, text, NULL);
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/* Update the window */
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sfRenderWindow_display(window);
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}
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/* Cleanup resources */
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sfMusic_destroy(music);
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sfText_destroy(text);
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sfFont_destroy(font);
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sfSprite_destroy(sprite);
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sfTexture_destroy(texture);
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sfRenderWindow_destroy(window);
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return EXIT_SUCCESS;
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}
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Test-SFML/main.o
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Test-SFML/main.o
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Test-SFML/navi hey listen all sounds.mp3
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Test-SFML/navi hey listen all sounds.mp3
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Test-SFML/nice_music.ogg
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Test-SFML/nice_music.ogg
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11
Test-SFML/test2.c~
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Test-SFML/test2.c~
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#include <SFML/Graphics.h>
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int main(){
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sfVideoMode mode = {800, 600, 32};
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sfRenderWindow* window;
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/* Create the main window */
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window = sfRenderWindow_create(mode, "SFML window", sfResize | sfClose, NULL);
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}
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Test-SFML/tree.jpeg
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Test-SFML/tree.jpeg
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After Width: | Height: | Size: 5.9 KiB |
50
Test-opencv/main.c
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Test-opencv/main.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <opencv/highgui.h>
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/*
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Commandes :
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gcc -c main.c -Wall `pkg-config opencv --cflags`
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gcc -o main main.o `pkg-config opencv --libs`
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*/
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int main (int argc, char* argv[])
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{
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IplImage* img = NULL;
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const char* window_title = "Hello, OpenCV!";
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/* Vérification: au moins un argument doit être passé au programme.*/
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if (argc < 2)
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{
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fprintf (stderr, "usage: %s IMAGE\n", argv[0]);
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return EXIT_FAILURE;
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}
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/* Chargement de l'image passée en argument */
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img = cvLoadImage(argv[1], CV_LOAD_IMAGE_UNCHANGED);
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if (!img)
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{
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fprintf (stderr, "couldn't open image file: %s\n", argv[1]);
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return EXIT_FAILURE;
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}
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/* Création d'une fenêtre intitulée "Hello, OpenCV!" */
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cvNamedWindow (window_title, CV_WINDOW_AUTOSIZE);
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/* Affichage de l'image */
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cvShowImage (window_title, img);
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/* Pause le temps que l'utilisateur appuie sur une touche */
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cvWaitKey (0);
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/* Destruction de la fenêtre */
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cvDestroyAllWindows ();
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/* Libération de la mémoire */
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cvReleaseImage (&img);
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return EXIT_SUCCESS;
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}
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Test-opencv/main.c~
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Test-opencv/main.c~
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#include <stdio.h>
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#include <stdlib.h>
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#include <opencv/highgui.h>
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/*
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Commandes :
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opencv :
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gcc opencv.c -o opencv `pkg-config --libs --cflags opencv` -ldl -lm
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*/
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int main (int argc, char* argv[])
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{
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IplImage* img = NULL;
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const char* window_title = "Hello, OpenCV!";
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/* Vérification: au moins un argument doit être passé au programme.*/
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if (argc < 2)
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{
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fprintf (stderr, "usage: %s IMAGE\n", argv[0]);
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return EXIT_FAILURE;
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}
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/* Chargement de l'image passée en argument */
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img = cvLoadImage(argv[1], CV_LOAD_IMAGE_UNCHANGED);
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if (!img)
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{
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fprintf (stderr, "couldn't open image file: %s\n", argv[1]);
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return EXIT_FAILURE;
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}
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/* Création d'une fenêtre intitulée "Hello, OpenCV!" */
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cvNamedWindow (window_title, CV_WINDOW_AUTOSIZE);
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/* Affichage de l'image */
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cvShowImage (window_title, img);
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/* Pause le temps que l'utilisateur appuie sur une touche */
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cvWaitKey (0);
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/* Destruction de la fenêtre */
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cvDestroyAllWindows ();
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/* Libération de la mémoire */
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cvReleaseImage (&img);
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return EXIT_SUCCESS;
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}
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Test-opencv/main.o
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Test-opencv/main.o
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1
err.txt
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1
err.txt
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[100%] Built target DisplayImage
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129
presentation_projet_html/ProjetInformatiqueRob3-1.html
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presentation_projet_html/ProjetInformatiqueRob3-1.html
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<!DOCTYPE html>
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<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
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<head>
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<title>Page 1</title>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<style type="text/css">
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<!--
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p {margin: 0; padding: 0;} .ft00{font-size:20px;font-family:Times;color:#000000;}
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.ft01{font-size:14px;font-family:Times;color:#000000;}
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.ft02{font-size:14px;font-family:Times;color:#000000;}
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.ft03{font-size:14px;line-height:22px;font-family:Times;color:#000000;}
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.ft04{font-size:14px;line-height:22px;font-family:Times;color:#000000;}
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-->
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</style>
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</head>
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<body bgcolor="#A0A0A0" vlink="blue" link="blue">
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<div id="page1-div" style="position:relative;width:891px;height:1261px;">
|
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<img width="891" height="1261" src="ProjetInformatiqueRob3001.png" alt="background image"/>
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<p style="position:absolute;top:109px;left:320px;white-space:nowrap" class="ft00">Projet Informatique Rob3 </p>
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<p style="position:absolute;top:140px;left:444px;white-space:nowrap" class="ft00"> </p>
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<p style="position:absolute;top:172px;left:370px;white-space:nowrap" class="ft00">Living Machine </p>
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<p style="position:absolute;top:203px;left:444px;white-space:nowrap" class="ft01"><b> </b></p>
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||||
<p style="position:absolute;top:225px;left:336px;white-space:nowrap" class="ft02"> </p>
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||||
<p style="position:absolute;top:248px;left:108px;white-space:nowrap" class="ft01"><b>Figure imposée : Suivi de balle monochrome </b></p>
|
||||
<p style="position:absolute;top:270px;left:162px;white-space:nowrap" class="ft01"><b>Description :</b></p>
|
||||
<p style="position:absolute;top:270px;left:276px;white-space:nowrap" class="ft02">Pour la figure libre, nous avons pour</p>
|
||||
<p style="position:absolute;top:270px;left:252px;white-space:nowrap" class="ft01"><b>   </b></p>
|
||||
<p style="position:absolute;top:270px;left:310px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:270px;left:382px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:270px;left:426px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:270px;left:470px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:270px;left:521px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:270px;left:562px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:293px;left:108px;white-space:nowrap" class="ft02">objectif le suivi d’un objet d’une couleur unie et ce tout autour</p>
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<p style="position:absolute;top:293px;left:160px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:293px;left:217px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:293px;left:254px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:293px;left:295px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:293px;left:341px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:293px;left:401px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:293px;left:437px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:293px;left:480px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:293px;left:512px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:293px;left:563px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:108px;white-space:nowrap" class="ft02">de notre robot à base fixe. Notre robot est composé d’une</p>
|
||||
<p style="position:absolute;top:315px;left:126px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:173px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:218px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:315px;left:279px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:317px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:365px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:410px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:440px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:515px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:315px;left:563px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:337px;left:108px;white-space:nowrap" class="ft02">caméra et de deux moteurs à axes de rotation perpendiculaire</p>
|
||||
<p style="position:absolute;top:337px;left:163px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:337px;left:206px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:337px;left:246px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:337px;left:310px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:337px;left:363px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:337px;left:445px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:337px;left:562px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:360px;left:108px;white-space:nowrap" class="ft02">permettant une orientation dans toutes les directions du</p>
|
||||
<p style="position:absolute;top:360px;left:186px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:360px;left:226px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:360px;left:315px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:360px;left:363px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:360px;left:420px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:360px;left:452px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:360px;left:534px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:360px;left:563px;white-space:nowrap" class="ft02"> </p>
|
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<p style="position:absolute;top:382px;left:108px;white-space:nowrap" class="ft03">système d’acquisition d’image. <br/>Une interface graphique permet de visualiser la position de la</p>
|
||||
<p style="position:absolute;top:405px;left:138px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:405px;left:207px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:405px;left:285px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:405px;left:342px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:405px;left:366px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:405px;left:441px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:405px;left:521px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:405px;left:545px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:427px;left:108px;white-space:nowrap" class="ft02">balle dans l’image et de configurer la couleur de l’objet suivi.</p>
|
||||
<p style="position:absolute;top:427px;left:142px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:427px;left:185px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:427px;left:244px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:427px;left:289px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:427px;left:368px;white-space:nowrap" class="ft02">   </p>
|
||||
<p style="position:absolute;top:427px;left:446px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:427px;left:470px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:427px;left:519px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:427px;left:562px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:450px;left:108px;white-space:nowrap" class="ft03">Ci-contre notre couleur de référence (Rose Kirby). <br/> </p>
|
||||
<p style="position:absolute;top:495px;left:162px;white-space:nowrap" class="ft01"><b>Modules :</b> </p>
|
||||
<p style="position:absolute;top:517px;left:135px;white-space:nowrap" class="ft02">-</p>
|
||||
<p style="position:absolute;top:517px;left:162px;white-space:nowrap" class="ft03">Acquisition du flux image : Découverte de la bibliothèque openCV et programmation <br/>d’un affichage du flux vidéo de la caméra USB. </p>
|
||||
<p style="position:absolute;top:562px;left:135px;white-space:nowrap" class="ft02">-</p>
|
||||
<p style="position:absolute;top:562px;left:162px;white-space:nowrap" class="ft03">Traitement de l’image : Mise en place d’un traitement de l’image (Filtrage couleur, <br/>Binarisation, Filtrage parasite, etc.) permettant de connaître la position de l’objet <br/>dans l’image. </p>
|
||||
<p style="position:absolute;top:629px;left:135px;white-space:nowrap" class="ft02">-</p>
|
||||
<p style="position:absolute;top:629px;left:162px;white-space:nowrap" class="ft03">Asservissement moteurs : Découverte du fonctionnement de la carte Arch Pro et de <br/>l’utilisation des moteurs. Développement d’une fonction d’asservissement des <br/>moteurs pour garder l’objet dans le flux vidéo. </p>
|
||||
<p style="position:absolute;top:697px;left:135px;white-space:nowrap" class="ft02">-</p>
|
||||
<p style="position:absolute;top:697px;left:162px;white-space:nowrap" class="ft03">Interface graphique : Affichage de l’image avec les informations du suivi et d’un <br/>panneau de configuration du robot. Découverte de la bibliothèque SFML. </p>
|
||||
<p style="position:absolute;top:741px;left:108px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:764px;left:162px;white-space:nowrap" class="ft04"><b>Planning de l’activité principale de chaque binôme : <br/></b> </p>
|
||||
<p style="position:absolute;top:819px;left:162px;white-space:nowrap" class="ft01"><b>Module </b></p>
|
||||
<p style="position:absolute;top:819px;left:322px;white-space:nowrap" class="ft01"><b>Séance 1 </b></p>
|
||||
<p style="position:absolute;top:839px;left:321px;white-space:nowrap" class="ft02">(18/04/17) </p>
|
||||
<p style="position:absolute;top:819px;left:489px;white-space:nowrap" class="ft01"><b>Séance 2 </b></p>
|
||||
<p style="position:absolute;top:839px;left:488px;white-space:nowrap" class="ft02">(25/04/17)<b> </b></p>
|
||||
<p style="position:absolute;top:819px;left:656px;white-space:nowrap" class="ft01"><b>Séance 3 </b></p>
|
||||
<p style="position:absolute;top:839px;left:655px;white-space:nowrap" class="ft02">(02/05/17)<b> </b></p>
|
||||
<p style="position:absolute;top:877px;left:125px;white-space:nowrap" class="ft02">Acquisition du flux </p>
|
||||
<p style="position:absolute;top:900px;left:168px;white-space:nowrap" class="ft02">image </p>
|
||||
<p style="position:absolute;top:877px;left:293px;white-space:nowrap" class="ft02">Antoine / Jacques </p>
|
||||
<p style="position:absolute;top:877px;left:609px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:940px;left:140px;white-space:nowrap" class="ft02">Traitement de </p>
|
||||
<p style="position:absolute;top:963px;left:165px;white-space:nowrap" class="ft02">l’image </p>
|
||||
<p style="position:absolute;top:940px;left:358px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:940px;left:581px;white-space:nowrap" class="ft02">Antoine </p>
|
||||
<p style="position:absolute;top:1003px;left:132px;white-space:nowrap" class="ft02">Asservissement </p>
|
||||
<p style="position:absolute;top:1023px;left:162px;white-space:nowrap" class="ft02">moteurs </p>
|
||||
<p style="position:absolute;top:1003px;left:495px;white-space:nowrap" class="ft02">Jacques </p>
|
||||
<p style="position:absolute;top:1061px;left:120px;white-space:nowrap" class="ft02">Interface graphique </p>
|
||||
<p style="position:absolute;top:1061px;left:442px;white-space:nowrap" class="ft02"> </p>
|
||||
<p style="position:absolute;top:1061px;left:664px;white-space:nowrap" class="ft02">Antoine </p>
|
||||
<p style="position:absolute;top:1092px;left:108px;white-space:nowrap" class="ft04"><b> <br/> </b></p>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
218
presentation_projet_html/ProjetInformatiqueRob3-2.html
Normal file
218
presentation_projet_html/ProjetInformatiqueRob3-2.html
Normal file
|
@ -0,0 +1,218 @@
|
|||
<!DOCTYPE html>
|
||||
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
|
||||
<head>
|
||||
<title>Page 2</title>
|
||||
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
p {margin: 0; padding: 0;} .ft00{font-size:14px;font-family:Times;color:#000000;}
|
||||
.ft01{font-size:14px;font-family:Times;color:#000000;}
|
||||
.ft02{font-size:14px;line-height:22px;font-family:Times;color:#000000;}
|
||||
.ft03{font-size:14px;line-height:22px;font-family:Times;color:#000000;}
|
||||
-->
|
||||
</style>
|
||||
</head>
|
||||
<body bgcolor="#A0A0A0" vlink="blue" link="blue">
|
||||
<div id="page2-div" style="position:relative;width:891px;height:1261px;">
|
||||
<img width="891" height="1261" src="ProjetInformatiqueRob3002.png" alt="background image"/>
|
||||
<p style="position:absolute;top:109px;left:108px;white-space:nowrap" class="ft02"><b> <br/> <br/> <br/> <br/>Figure libre : Navi, assistant du parfait aventurier (prototype de réalité augmenté) </b></p>
|
||||
<p style="position:absolute;top:221px;left:162px;white-space:nowrap" class="ft00"><b>Description :</b></p>
|
||||
<p style="position:absolute;top:220px;left:278px;white-space:nowrap" class="ft01">Pour la figure libre, nous avons trouvé notre inspiration dans le</p>
|
||||
<p style="position:absolute;top:221px;left:252px;white-space:nowrap" class="ft00"><b>   </b></p>
|
||||
<p style="position:absolute;top:221px;left:313px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:336px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:387px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:433px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:477px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:530px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:585px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:632px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:716px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:221px;left:760px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:243px;left:108px;white-space:nowrap" class="ft01">personnage de la fée Navi d’Ocarina of Time.  </p>
|
||||
<p style="position:absolute;top:266px;left:162px;white-space:nowrap" class="ft01">Le système devrait pouvoir reconnaître différents visages, déterminer</p>
|
||||
<p style="position:absolute;top:266px;left:180px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:266px;left:247px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:266px;left:302px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:266px;left:360px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:266px;left:448px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:266px;left:520px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:266px;left:585px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:266px;left:668px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:108px;white-space:nowrap" class="ft01">s’il s’agit d’un allié (Link) ou bien un ennemi (Ganon) et remplacer son</p>
|
||||
<p style="position:absolute;top:288px;left:127px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:174px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:214px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:253px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:303px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:330px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:370px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:398px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:461px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:530px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:288px;left:634px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:288px;left:668px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:311px;left:108px;white-space:nowrap" class="ft01">visage par celui de l’allié/ennemi correspondant pour plus de réalisme. Selon</p>
|
||||
<p style="position:absolute;top:311px;left:155px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:311px;left:185px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:311px;left:223px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:311px;left:346px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:311px;left:455px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:311px;left:493px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:311px;left:527px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:311px;left:622px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:311px;left:668px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:108px;white-space:nowrap" class="ft01">ce qu’elle détecte, Navi lancera des sons : par exemple, “Hey Listen ! ” s’il</p>
|
||||
<p style="position:absolute;top:333px;left:125px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:179px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:245px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:284px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:345px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:379px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:420px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:333px;left:460px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:532px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:573px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:333px;left:622px;white-space:nowrap" class="ft01">     </p>
|
||||
<p style="position:absolute;top:333px;left:668px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:108px;white-space:nowrap" class="ft01">s’agit d’un allié, “Watchout ! “ s’il s’agit d’un ennemi, ou bien un bruit de</p>
|
||||
<p style="position:absolute;top:355px;left:146px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:185px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:227px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:310px;white-space:nowrap" class="ft01">     </p>
|
||||
<p style="position:absolute;top:355px;left:363px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:409px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:448px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:515px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:541px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:579px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:604px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:643px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:355px;left:668px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:378px;left:108px;white-space:nowrap" class="ft01">battements d’ailes s’il ne se passe rien.  </p>
|
||||
<p style="position:absolute;top:400px;left:162px;white-space:nowrap" class="ft01">Par rapport aux mouvements de caméras, Navi pourrait activer un</p>
|
||||
<p style="position:absolute;top:400px;left:187px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:247px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:282px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:384px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:410px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:486px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:525px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:588px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:643px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:400px;left:668px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:108px;white-space:nowrap" class="ft01">suivi de la cible surtout si elle détecte l’ennemi. Elle pourrait aussi effectuer</p>
|
||||
<p style="position:absolute;top:423px;left:141px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:166px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:423px;left:224px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:280px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:423px;left:329px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:388px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:460px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:493px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:554px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:598px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:423px;left:668px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:108px;white-space:nowrap" class="ft01">des mouvements libres comme si elle cherchait à explorer son</p>
|
||||
<p style="position:absolute;top:445px;left:134px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:245px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:301px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:372px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:401px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:444px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:526px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:551px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:626px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:445px;left:669px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:108px;white-space:nowrap" class="ft01">environnement. Cependant, avant d’en arriver là, on cherchera d’abord à</p>
|
||||
<p style="position:absolute;top:468px;left:221px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:314px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:362px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:401px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:456px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:481px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:507px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:588px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:468px;left:651px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:490px;left:108px;white-space:nowrap" class="ft01">avoir un résultat propre en caméra fixe. </p>
|
||||
<p style="position:absolute;top:513px;left:162px;white-space:nowrap" class="ft01">Selon l’avancé du projet, nous avons encore pensé à pas mal de fonctionnalités pour</p>
|
||||
<p style="position:absolute;top:513px;left:204px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:270px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:294px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:344px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:384px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:433px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:487px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:537px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:513px;left:582px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:613px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:513px;left:745px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:513px;left:783px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:108px;white-space:nowrap" class="ft01">rendre plus vivant notre système : détection de plusieurs alliés/ennemis différents (Zelda,</p>
|
||||
<p style="position:absolute;top:535px;left:155px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:193px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:244px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:289px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:357px;white-space:nowrap" class="ft01">   </p>
|
||||
<p style="position:absolute;top:535px;left:442px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:467px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:539px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:650px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:725px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:535px;left:783px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:108px;white-space:nowrap" class="ft01">Kokiri, Arbre Mojo ou bien Effroi, Dark link, etc), détection d’objets de quêtes utiles (stylo</p>
|
||||
<p style="position:absolute;top:557px;left:153px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:202px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:244px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:269px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:307px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:357px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:398px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:434px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:473px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:547px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:610px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:635px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:691px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:737px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:557px;left:783px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:580px;left:108px;white-space:nowrap" class="ft01">transformé en Master Sword, gomme transformée en Ocarina, etc.). </p>
|
||||
<p style="position:absolute;top:602px;left:162px;white-space:nowrap" class="ft03"> <br/><b>Modules  </b></p>
|
||||
<p style="position:absolute;top:647px;left:135px;white-space:nowrap" class="ft01">-</p>
|
||||
<p style="position:absolute;top:647px;left:162px;white-space:nowrap" class="ft01">Reconnaissance faciale : Découverte et utilisation des modules spécialisés opencv  </p>
|
||||
<p style="position:absolute;top:670px;left:135px;white-space:nowrap" class="ft01">-</p>
|
||||
<p style="position:absolute;top:670px;left:162px;white-space:nowrap" class="ft03">Réalité augmentée : Chargement d’images 2D dans opencv et trouver une manière <br/>propre de modifier un visage détecté (en calquant l’image par exemple) </p>
|
||||
<p style="position:absolute;top:715px;left:135px;white-space:nowrap" class="ft01">-</p>
|
||||
<p style="position:absolute;top:715px;left:162px;white-space:nowrap" class="ft03">Audio : Gestion des appels audios du système (on compte regarder du côté de <br/>SFML) </p>
|
||||
<p style="position:absolute;top:759px;left:135px;white-space:nowrap" class="ft01">-</p>
|
||||
<p style="position:absolute;top:759px;left:162px;white-space:nowrap" class="ft03">Interface graphique : Affichage de l’image avec les informations du suivi et d’un <br/>panneau de configuration du robot. </p>
|
||||
<p style="position:absolute;top:804px;left:135px;white-space:nowrap" class="ft01">-</p>
|
||||
<p style="position:absolute;top:804px;left:162px;white-space:nowrap" class="ft01">Optionnels : Mouvements libres, multi-détections </p>
|
||||
<p style="position:absolute;top:827px;left:108px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:849px;left:162px;white-space:nowrap" class="ft02"><b>Planning prévu : <br/> </b></p>
|
||||
<p style="position:absolute;top:904px;left:119px;white-space:nowrap" class="ft00"><b>Module </b></p>
|
||||
<p style="position:absolute;top:904px;left:276px;white-space:nowrap" class="ft00"><b>Séance 3 </b></p>
|
||||
<p style="position:absolute;top:924px;left:270px;white-space:nowrap" class="ft01">(2/05/2017) </p>
|
||||
<p style="position:absolute;top:904px;left:407px;white-space:nowrap" class="ft00"><b>Séance 4 </b></p>
|
||||
<p style="position:absolute;top:924px;left:396px;white-space:nowrap" class="ft01">(09/05/2017) </p>
|
||||
<p style="position:absolute;top:904px;left:545px;white-space:nowrap" class="ft00"><b>Séance 5 </b></p>
|
||||
<p style="position:absolute;top:924px;left:534px;white-space:nowrap" class="ft01">(16/05/2017) </p>
|
||||
<p style="position:absolute;top:904px;left:681px;white-space:nowrap" class="ft00"><b>Séance 6 </b></p>
|
||||
<p style="position:absolute;top:924px;left:670px;white-space:nowrap" class="ft01">(23/05/2017) </p>
|
||||
<p style="position:absolute;top:963px;left:56px;white-space:nowrap" class="ft01">Reconnaissance faciale </p>
|
||||
<p style="position:absolute;top:963px;left:419px;white-space:nowrap" class="ft01">Jacques </p>
|
||||
<p style="position:absolute;top:963px;left:717px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:1001px;left:56px;white-space:nowrap" class="ft01">Réalité augmentée </p>
|
||||
<p style="position:absolute;top:1001px;left:380px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:1001px;left:582px;white-space:nowrap" class="ft01">Antoine / Jacques </p>
|
||||
<p style="position:absolute;top:1039px;left:56px;white-space:nowrap" class="ft01">Audio </p>
|
||||
<p style="position:absolute;top:1039px;left:380px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:1039px;left:619px;white-space:nowrap" class="ft01">Antoine </p>
|
||||
<p style="position:absolute;top:1077px;left:56px;white-space:nowrap" class="ft01">Interface Graphique </p>
|
||||
<p style="position:absolute;top:1077px;left:352px;white-space:nowrap" class="ft01">Antoine </p>
|
||||
<p style="position:absolute;top:1077px;left:647px;white-space:nowrap" class="ft01"> </p>
|
||||
<p style="position:absolute;top:1107px;left:108px;white-space:nowrap" class="ft00"><b> </b></p>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
12
presentation_projet_html/ProjetInformatiqueRob3.html
Normal file
12
presentation_projet_html/ProjetInformatiqueRob3.html
Normal file
|
@ -0,0 +1,12 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>/srv/www/vhosts/online-convert.com/save/processed//d/4/0/d40a83df-482c-427c-9d78-f93a143aaf19/01_14810732d7cd76ab9f1a98f75e49ad6b_pdf_intermediate_html/ProjetInformatiqueRob3</title>
|
||||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
|
||||
<meta name="generator" content="pdftohtml 0.36"/>
|
||||
</head>
|
||||
<frameset cols="100,*">
|
||||
<frame name="links" src="ProjetInformatiqueRob3_ind.html"/>
|
||||
<frame name="contents" src="ProjetInformatiqueRob3-1.html"/>
|
||||
</frameset>
|
||||
</html>
|
BIN
presentation_projet_html/ProjetInformatiqueRob3.pdf
Normal file
BIN
presentation_projet_html/ProjetInformatiqueRob3.pdf
Normal file
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BIN
presentation_projet_html/ProjetInformatiqueRob3001.png
Normal file
BIN
presentation_projet_html/ProjetInformatiqueRob3001.png
Normal file
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After Width: | Height: | Size: 60 KiB |
BIN
presentation_projet_html/ProjetInformatiqueRob3002.png
Normal file
BIN
presentation_projet_html/ProjetInformatiqueRob3002.png
Normal file
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After Width: | Height: | Size: 37 KiB |
9
presentation_projet_html/ProjetInformatiqueRob3_ind.html
Normal file
9
presentation_projet_html/ProjetInformatiqueRob3_ind.html
Normal file
|
@ -0,0 +1,9 @@
|
|||
<!DOCTYPE html><html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
|
||||
<head>
|
||||
<title></title>
|
||||
</head>
|
||||
<body>
|
||||
<a href="ProjetInformatiqueRob3-1.html" target="contents" >Page 1</a><br/>
|
||||
<a href="ProjetInformatiqueRob3-2.html" target="contents" >Page 2</a><br/>
|
||||
</body>
|
||||
</html>
|
193
src/DisplayImage.c~
Normal file
193
src/DisplayImage.c~
Normal file
|
@ -0,0 +1,193 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <cv.h>
|
||||
#include <highgui.h>
|
||||
//#include <opencv2/highgui.hpp> //Pour le cvRound
|
||||
//#include "opencv2/videoio/videoio_c.h" //Pour le CvCapture*
|
||||
|
||||
//#include <cxcore.h>
|
||||
//#include <SFML/Window.hpp>
|
||||
|
||||
/*Headers*/
|
||||
void controle_moteur(int vecX, int vecY, int rayon);
|
||||
int limite_moteur(int val_pwm);
|
||||
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
int height,width,step,channels; //parameters of the image we are working on
|
||||
int posX, posY; //Position objet
|
||||
CvMoments *moments = (CvMoments*)malloc(sizeof(CvMoments)); //Variable moyenne position
|
||||
|
||||
// Open capture device. 0 is /dev/video0, 1 is /dev/video1, etc.
|
||||
CvCapture* capture = cvCaptureFromCAM( 0 );
|
||||
|
||||
if( !capture ){
|
||||
printf("ERROR: capture is NULL \n" );
|
||||
return -1;
|
||||
}
|
||||
|
||||
// grab an image from the capture
|
||||
IplImage* frame = cvQueryFrame( capture );
|
||||
|
||||
// Create a window in which the captured images will be presented
|
||||
cvNamedWindow( "Camera", CV_WINDOW_AUTOSIZE );
|
||||
cvNamedWindow( "HSV", CV_WINDOW_AUTOSIZE );
|
||||
cvNamedWindow( "Binaire", CV_WINDOW_AUTOSIZE );
|
||||
|
||||
//sf::Window window;
|
||||
//window.create(sf::VideoMode(800, 600), "My window",sf::Style::Default);
|
||||
|
||||
// get the image data
|
||||
height = frame->height;
|
||||
width = frame->width;
|
||||
step = frame->widthStep;
|
||||
|
||||
// capture size -
|
||||
CvSize size = cvSize(width,height);
|
||||
|
||||
// Initialize different images that are going to be used in the program
|
||||
IplImage* hsv_frame = cvCreateImage(size, IPL_DEPTH_8U, 3); // image converted to HSV plane
|
||||
IplImage* threshold = cvCreateImage(size, IPL_DEPTH_8U, 1);
|
||||
|
||||
//Controle couleur
|
||||
cvNamedWindow("Control", CV_WINDOW_AUTOSIZE); //create a window called "Control"
|
||||
|
||||
//Setup Kirby
|
||||
int iLowH = 139;
|
||||
int iHighH = 179;
|
||||
|
||||
int iLowS = 48;
|
||||
int iHighS = 255;
|
||||
|
||||
int iLowV = 101;
|
||||
int iHighV = 255;
|
||||
CvScalar valinf={iLowH,iLowS,iLowV};
|
||||
CvScalar valsup={iHighH,iHighS,iHighV};
|
||||
|
||||
|
||||
//Create trackbars in "Control" window
|
||||
cvCreateTrackbar("LowH", "Control", &iLowH, 179,NULL); //Hue (0 - 179)
|
||||
cvCreateTrackbar("HighH", "Control", &iHighH, 179,NULL);
|
||||
|
||||
cvCreateTrackbar("LowS", "Control", &iLowS, 255,NULL); //Saturation (0 - 255)
|
||||
cvCreateTrackbar("HighS", "Control", &iHighS, 255,NULL);
|
||||
|
||||
cvCreateTrackbar("LowV", "Control", &iLowV, 255,NULL); //Value (0 - 255)
|
||||
cvCreateTrackbar("HighV", "Control", &iHighV, 255,NULL);
|
||||
|
||||
|
||||
while( 1 )
|
||||
{
|
||||
|
||||
// Get one frame
|
||||
frame = cvQueryFrame( capture );
|
||||
|
||||
if( !frame ){
|
||||
printf("ERROR: frame is null...\n" );
|
||||
break;
|
||||
}
|
||||
|
||||
// Covert color space to HSV as it is much easier to filter colors in the HSV color-space.
|
||||
cvCvtColor(frame, hsv_frame, CV_BGR2HSV);
|
||||
|
||||
//Blur
|
||||
cvSmooth( hsv_frame, hsv_frame, CV_GAUSSIAN, 15, 0,0,0); //suppression des parasites par flou gaussien
|
||||
|
||||
//Binarisation
|
||||
cvInRangeS(hsv_frame, valinf,valsup, threshold);
|
||||
|
||||
//cvSmooth( threshold, threshold, CV_GAUSSIAN, 9, 9 ); //Legère suppression des parasites
|
||||
|
||||
// Calculate the moments to estimate the position of the ball
|
||||
|
||||
cvMoments(threshold, moments, 1);
|
||||
// The actual moment values
|
||||
double moment10 = cvGetSpatialMoment(moments, 1, 0);
|
||||
double moment01 = cvGetSpatialMoment(moments, 0, 1);
|
||||
double area = cvGetCentralMoment(moments, 0, 0);
|
||||
|
||||
posX= moment10/area;
|
||||
posY= moment01/area;
|
||||
|
||||
//Affichage zone suivie objet
|
||||
cvCircle(frame, cvPoint(width/2,height/2), height/6, CV_RGB(0, 255, 0), 4, 8, 0 );
|
||||
|
||||
if(posX<5&&posY<5){ //Si aucun objet spotted, pointeur rouge au centre
|
||||
posX=width/2;
|
||||
posY=height/2;
|
||||
cvLine(frame, cvPoint(posX-20,posY), cvPoint(posX+20,posY), CV_RGB(255, 0, 0), 4, 8, 0 );
|
||||
cvLine(frame, cvPoint(posX,posY-20), cvPoint(posX,posY+20), CV_RGB(255, 0, 0), 4, 8, 0 );
|
||||
}
|
||||
else{ //Objet spotted
|
||||
//Affichage position de l'objet
|
||||
cvLine(frame, cvPoint(posX-20,posY), cvPoint(posX+20,posY), CV_RGB(0, 0, 255), 4, 8, 0 );
|
||||
cvLine(frame, cvPoint(posX,posY-20), cvPoint(posX,posY+20), CV_RGB(0, 0, 255), 4, 8, 0 );
|
||||
}
|
||||
cvShowImage( "Camera", frame ); // Original stream with detected ball overlay
|
||||
cvShowImage( "HSV", hsv_frame); // Original stream in the HSV color space
|
||||
cvShowImage( "Binaire", threshold); // The stream after color filtering
|
||||
|
||||
controle_moteur(posX-width/2, posY-height/2, height/6); //Envoie commande moteur
|
||||
|
||||
if( (cvWaitKey(10) ) >= 0 ) break; //Arret capture
|
||||
}
|
||||
|
||||
cvWaitKey(0); //Fin programme
|
||||
|
||||
// Release the capture device housekeeping
|
||||
cvReleaseCapture( &capture );
|
||||
|
||||
cvReleaseImage(&threshold);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*On se rapproche de (vecX, vecY) si la position se situe en dehors d'un cercle centre sur la camera*/
|
||||
void controle_moteur(int vecX, int vecY, int rayon){
|
||||
|
||||
int val_pwm[2];
|
||||
|
||||
/*Lecture valeur*/
|
||||
FILE* fichier = NULL;
|
||||
fichier = fopen("/dev/ttyACM0","r");
|
||||
if(fichier==NULL){
|
||||
printf("Erreur ouverture fichier\n");
|
||||
return ;
|
||||
}
|
||||
|
||||
fscanf(fichier,"%d,%d",&val_pwm[0],&val_pwm[1]);
|
||||
|
||||
fclose(fichier);
|
||||
|
||||
/*Ecriture nouvelle valeur*/
|
||||
fichier = fopen("/dev/ttyACM0","w");
|
||||
if(fichier==NULL){
|
||||
printf("Erreur ouverture fichier\n");
|
||||
return ;
|
||||
}
|
||||
double norme = 1.0*vecX*vecX + 1.0*vecY*vecY;
|
||||
|
||||
if (norme > rayon*rayon){
|
||||
if(vecX >= vecY && limite_moteur(val_pwm[0])){ /*Ecart sur x plus important*/
|
||||
fprintf(fichier,"%d,%d",val_pwm[0]++,val_pwm[1]);
|
||||
}
|
||||
else if(vecX <= vecY && limite_moteur(val_pwm[1])){ /*Ecart sur y plus important*/
|
||||
fprintf(fichier,"%d,%d",val_pwm[0],val_pwm[1]++);
|
||||
}
|
||||
}
|
||||
|
||||
fclose(fichier);
|
||||
return;
|
||||
}
|
||||
|
||||
/*Verifie que les valeurs envoyees aux moteurs sont correctes*/
|
||||
int limite_moteur(int val_pwm){
|
||||
int MAX_PWM = 255;
|
||||
if (val_pwm > MAX_PWM || val_pwm < 0){
|
||||
return 0;
|
||||
}
|
||||
else{
|
||||
return 1;
|
||||
}
|
||||
}
|
0
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Normal file
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||||
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('0' + (((n) / 1000000)%10)), \
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('0' + ((n)>>28 & 0xF)), \
|
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('0' + ((n)>>20 & 0xF)), \
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('0' + ((n)>>4 & 0xF)), \
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because some compilers will just produce instructions to fill the
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|
||||
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|
||||
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|
||||
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|
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('0' + ((n)>>28 & 0xF)), \
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|
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|
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|
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char const info_version[] = {
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Normal file
|
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|
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cmake_minimum_required(VERSION 2.8)
|
||||
project( DisplayImage )
|
||||
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|
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target_link_libraries( DisplayImage ${OpenCV_LIBS} )
|
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Executable file
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Executable file
Binary file not shown.
116
trash/code/DisplayImage.cpp
Normal file
116
trash/code/DisplayImage.cpp
Normal file
|
@ -0,0 +1,116 @@
|
|||
|
||||
#include <cv.h>
|
||||
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|
||||
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|
||||
|
||||
|
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//callback for trackbar. nothing to be done here
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|
||||
{
|
||||
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|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
int height,width,step,channels; //parameters of the image we are working on
|
||||
int posX, posY; //Position objet
|
||||
CvMoments *moments = (CvMoments*)malloc(sizeof(CvMoments)); //Variable moyenne position
|
||||
|
||||
// Open capture device. 0 is /dev/video0, 1 is /dev/video1, etc.
|
||||
CvCapture* capture = cvCaptureFromCAM( 0 );
|
||||
|
||||
if( !capture ){
|
||||
printf("ERROR: capture is NULL \n" );
|
||||
return -1;
|
||||
}
|
||||
|
||||
// grab an image from the capture
|
||||
IplImage* frame = cvQueryFrame( capture );
|
||||
|
||||
// Create a window in which the captured images will be presented
|
||||
cvNamedWindow( "Camera", CV_WINDOW_AUTOSIZE );
|
||||
cvNamedWindow( "HSV", CV_WINDOW_AUTOSIZE );
|
||||
cvNamedWindow( "Binaire", CV_WINDOW_AUTOSIZE );
|
||||
|
||||
// get the image data
|
||||
height = frame->height;
|
||||
width = frame->width;
|
||||
step = frame->widthStep;
|
||||
|
||||
// capture size -
|
||||
CvSize size = cvSize(width,height);
|
||||
|
||||
// Initialize different images that are going to be used in the program
|
||||
IplImage* hsv_frame = cvCreateImage(size, IPL_DEPTH_8U, 3); // image converted to HSV plane
|
||||
IplImage* threshold = cvCreateImage(size, IPL_DEPTH_8U, 1);
|
||||
|
||||
//Controle couleur
|
||||
cvNamedWindow("Control", CV_WINDOW_AUTOSIZE); //create a window called "Control"
|
||||
|
||||
//Setup Kirby
|
||||
int iLowH = 139;
|
||||
int iHighH = 179;
|
||||
|
||||
int iLowS = 48;
|
||||
int iHighS = 255;
|
||||
|
||||
int iLowV = 101;
|
||||
int iHighV = 255;
|
||||
|
||||
//Create trackbars in "Control" window
|
||||
cvCreateTrackbar("LowH", "Control", &iLowH, 179); //Hue (0 - 179)
|
||||
cvCreateTrackbar("HighH", "Control", &iHighH, 179);
|
||||
|
||||
cvCreateTrackbar("LowS", "Control", &iLowS, 255); //Saturation (0 - 255)
|
||||
cvCreateTrackbar("HighS", "Control", &iHighS, 255);
|
||||
|
||||
cvCreateTrackbar("LowV", "Control", &iLowV, 255); //Value (0 - 255)
|
||||
cvCreateTrackbar("HighV", "Control", &iHighV, 255);
|
||||
|
||||
while( 1 )
|
||||
{
|
||||
|
||||
// Get one frame
|
||||
frame = cvQueryFrame( capture );
|
||||
|
||||
if( !frame ){
|
||||
printf("ERROR: frame is null...\n" );
|
||||
break;
|
||||
}
|
||||
|
||||
// Covert color space to HSV as it is much easier to filter colors in the HSV color-space.
|
||||
cvCvtColor(frame, hsv_frame, CV_BGR2HSV);
|
||||
//Binarisation
|
||||
cvInRangeS(hsv_frame, cvScalar(iLowH, iLowS, iLowV), cvScalar(iHighH, iHighS, iHighV), threshold);
|
||||
//Blur
|
||||
cvSmooth( threshold, threshold, CV_GAUSSIAN, 9, 9 ); //Legère suppression des parasites
|
||||
|
||||
// Calculate the moments to estimate the position of the ball
|
||||
|
||||
cvMoments(threshold, moments, 1);
|
||||
// The actual moment values
|
||||
double moment10 = cvGetSpatialMoment(moments, 1, 0);
|
||||
double moment01 = cvGetSpatialMoment(moments, 0, 1);
|
||||
double area = cvGetCentralMoment(moments, 0, 0);
|
||||
|
||||
posX= moment10/area;
|
||||
posY= moment01/area;
|
||||
|
||||
cvCircle(frame, cvPoint(posX,posY), 5, cvScalar(0,0,255), -1, 8, 0 );
|
||||
|
||||
cvShowImage( "Camera", frame ); // Original stream with detected ball overlay
|
||||
cvShowImage( "HSV", hsv_frame); // Original stream in the HSV color space
|
||||
cvShowImage( "Binaire", threshold); // The stream after color filtering
|
||||
|
||||
|
||||
if( (cvWaitKey(10) ) >= 0 ) break; //Arret capture
|
||||
}
|
||||
|
||||
cvWaitKey(0); //Fin programme
|
||||
|
||||
// Release the capture device housekeeping
|
||||
cvReleaseCapture( &capture );
|
||||
|
||||
cvReleaseImage(&threshold);
|
||||
|
||||
return 0;
|
||||
}
|
163
trash/code/Makefile
Normal file
163
trash/code/Makefile
Normal file
|
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# CMAKE generated file: DO NOT EDIT!
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.PHONY : DisplayImage.i
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.PHONY : DisplayImage.s
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|
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help:
|
||||
@echo "The following are some of the valid targets for this Makefile:"
|
||||
@echo "... all (the default if no target is provided)"
|
||||
@echo "... clean"
|
||||
@echo "... depend"
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@echo "... DisplayImage"
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30
trash/code/Sample0_display.cpp
Normal file
30
trash/code/Sample0_display.cpp
Normal file
|
@ -0,0 +1,30 @@
|
|||
#include <stdio.h>
|
||||
#include <opencv2/opencv.hpp>
|
||||
|
||||
using namespace cv;
|
||||
|
||||
int main(int argc, char** argv )
|
||||
{
|
||||
CvCapture *capture;
|
||||
IplImage *image;
|
||||
|
||||
VideoCapture cap(0); // open the default camera
|
||||
if(!cap.isOpened()) // check if we succeeded
|
||||
return -1;
|
||||
Mat edges;
|
||||
namedWindow("edges",1);
|
||||
for(;;)
|
||||
{
|
||||
Mat frame;
|
||||
cap >> frame; // get a new frame from camera
|
||||
cvtColor(frame, edges, CV_BGR2GRAY);
|
||||
GaussianBlur(edges, edges, Size(7,7), 1.5, 1.5);
|
||||
Canny(edges, edges, 0, 30, 3);
|
||||
imshow("edges", edges);
|
||||
if(waitKey(30) >= 0) break;
|
||||
}
|
||||
|
||||
waitKey(0);
|
||||
return 0;
|
||||
|
||||
}
|
48
trash/code/Sample1.cpp
Normal file
48
trash/code/Sample1.cpp
Normal file
|
@ -0,0 +1,48 @@
|
|||
#include <stdio.h>
|
||||
#include <opencv2/opencv.hpp>
|
||||
|
||||
using namespace cv;
|
||||
|
||||
int main(int argc, char** argv )
|
||||
{
|
||||
CvCapture *capture;
|
||||
IplImage *image;
|
||||
|
||||
VideoCapture cap(0); // open the default camera
|
||||
if(!cap.isOpened()) // check if we succeeded
|
||||
return -1;
|
||||
Mat edges;
|
||||
namedWindow("edges",1);
|
||||
for(;;)
|
||||
{
|
||||
Mat frame;
|
||||
cap >> frame; // get a new frame from camera
|
||||
cvtColor(frame, edges, CV_BGR2GRAY);
|
||||
GaussianBlur(edges, edges, Size(7,7), 1.5, 1.5);
|
||||
Canny(edges, edges, 0, 30, 3);
|
||||
imshow("edges", edges);
|
||||
if(waitKey(30) >= 0) break;
|
||||
}
|
||||
|
||||
cv::waitKey(0);
|
||||
return 0;
|
||||
/*
|
||||
capture = cvCaptureFromCAM(0);
|
||||
|
||||
if (!capture) {
|
||||
|
||||
printf("Ouverture du flux vidéo impossible !\n");
|
||||
return 1;
|
||||
|
||||
}
|
||||
|
||||
cvNamedWindow("Test", CV_WINDOW_AUTOSIZE);
|
||||
|
||||
while(1){
|
||||
image = cvQueryFrame(capture);
|
||||
|
||||
cvShowImage("Test", image);
|
||||
}
|
||||
return 0;
|
||||
*/
|
||||
}
|
44
trash/code/cmake_install.cmake
Normal file
44
trash/code/cmake_install.cmake
Normal file
|
@ -0,0 +1,44 @@
|
|||
# Install script for directory: /home/sasl/eleves/rob/3408212/rob3-projetsinfo-g15-2017/code
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IF(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
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SET(CMAKE_INSTALL_PREFIX "/usr/local")
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STRING(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
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# Set the install configuration name.
|
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IF(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
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IF(BUILD_TYPE)
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CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
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ELSE(BUILD_TYPE)
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MESSAGE(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
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# Set the component getting installed.
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IF(NOT CMAKE_INSTALL_COMPONENT)
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IF(COMPONENT)
|
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MESSAGE(STATUS "Install component: \"${COMPONENT}\"")
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SET(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
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ELSE(COMPONENT)
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SET(CMAKE_INSTALL_COMPONENT)
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IF(CMAKE_INSTALL_COMPONENT)
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SET(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
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ENDIF(CMAKE_INSTALL_COMPONENT)
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||||
|
||||
FILE(WRITE "/home/sasl/eleves/rob/3408212/rob3-projetsinfo-g15-2017/code/${CMAKE_INSTALL_MANIFEST}" "")
|
||||
FOREACH(file ${CMAKE_INSTALL_MANIFEST_FILES})
|
||||
FILE(APPEND "/home/sasl/eleves/rob/3408212/rob3-projetsinfo-g15-2017/code/${CMAKE_INSTALL_MANIFEST}" "${file}\n")
|
||||
ENDFOREACH(file)
|
5
trash/code/desktop.ini
Normal file
5
trash/code/desktop.ini
Normal file
|
@ -0,0 +1,5 @@
|
|||
[.ShellClassInfo]
|
||||
InfoTip=Ce dossier est partagé en ligne.
|
||||
IconFile=C:\Program Files\Google\Drive\googledrivesync.exe
|
||||
IconIndex=16
|
||||
|
69
trash/code/motor-control-serial.cpp
Normal file
69
trash/code/motor-control-serial.cpp
Normal file
|
@ -0,0 +1,69 @@
|
|||
#include "mbed.h"
|
||||
|
||||
DigitalOut led2(P0_5);
|
||||
DigitalOut led1(LED1);
|
||||
PwmOut servo1(P2_5);
|
||||
PwmOut servo2(P2_4);
|
||||
//Serial pc(USBTX,USBRX);
|
||||
Serial pc(USBTX,USBRX);
|
||||
Thread mythread;
|
||||
|
||||
void console_thread(){
|
||||
char buff[255];
|
||||
char *c0;
|
||||
char *c;
|
||||
int vals[3];
|
||||
int num=0;
|
||||
//pc.printf("Ask for servos with XXX,YYY \n\r(where XXX and YYY are integers 1/1000 of 20ms)\n\r"); //Commented in RELEASE
|
||||
|
||||
while (true) {
|
||||
c0=buff;
|
||||
c=buff;
|
||||
for(num=0;num<2;){
|
||||
|
||||
*c=pc.getc(); // echo input back to terminal
|
||||
pc.putc(*c);
|
||||
if(*c == 'q')
|
||||
break ;
|
||||
if((*c == '\n') || (*c == '\r') || (*c == '\0') || (*c == ' ') || (*c == ','))
|
||||
{
|
||||
//
|
||||
*c='\0';
|
||||
vals[num]=atoi(c0);
|
||||
c0=c+1;
|
||||
num++;
|
||||
}
|
||||
c++;
|
||||
}
|
||||
float s_vals[2];
|
||||
int idx=0;
|
||||
for(idx=0;idx<2;idx++){
|
||||
if(vals[idx]<0) vals[idx]=0;
|
||||
if(vals[idx]>1000) vals[idx]=1000;
|
||||
s_vals[idx]=vals[idx]*0.001;
|
||||
}
|
||||
servo1=s_vals[0];
|
||||
servo2=s_vals[1];
|
||||
|
||||
pc.printf("%d,%d \n",vals[0],vals[1]);
|
||||
wait(0.5);
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
int main() {
|
||||
mythread.start(console_thread);
|
||||
int mystate=0;
|
||||
servo1.period_ms(20);
|
||||
servo2.period_ms(20);
|
||||
while (true) {
|
||||
led2 = !led2;
|
||||
led1 = !led1;
|
||||
mystate = !mystate;
|
||||
wait(0.5);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue