#VRML V2.0 utf8 DEF fst_0 Group { children [ # Object "cube" Shape { geometry DEF cube IndexedFaceSet { coord Coordinate { point [ 0.000 0.000 0.000, -0.084 0.000 0.000, -0.084 0.084 0.000, 0.000 0.084 0.000, 0.000 0.000 0.084, -0.084 0.000 0.084, -0.084 0.084 0.084, 0.000 0.084 0.084 ] } coordIndex [ 0,4,5,1,-1, 1,5,6,2,-1, 6,7,3,2,-1, 3,7,4,0,-1, 0,1,2,3,-1, 7,6,5,4,-1]} } ] }