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292
ongoing/interface_tests/src/marker_test.cpp
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292
ongoing/interface_tests/src/marker_test.cpp
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/*
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* Copyright (c) 2011, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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// %Tag(fullSource)%
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#include <ros/ros.h>
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#include <interactive_markers/interactive_marker_server.h>
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//#include <tf/tf.h>
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#include <interface_tests/StateSpaceT.h>
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using namespace visualization_msgs;
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Marker makeBox( InteractiveMarker &msg )
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{
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Marker marker;
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marker.type = Marker::CUBE;
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marker.scale.x = msg.scale * 0.45;
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marker.scale.y = msg.scale * 0.45;
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marker.scale.z = msg.scale * 0.45;
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marker.color.r = 0.5;
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marker.color.g = 0.5;
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marker.color.b = 0.5;
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marker.color.a = 1.0;
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return marker;
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}
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InteractiveMarkerControl& makeBoxControl( InteractiveMarker &msg )
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{
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InteractiveMarkerControl control;
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control.always_visible = true;
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control.markers.push_back( makeBox(msg) );
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msg.controls.push_back( control );
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return msg.controls.back();
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}
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void processFeedback( const visualization_msgs::InteractiveMarkerFeedbackConstPtr &feedback )
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{
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//// SEND OBJECTIVE ////
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if(feedback->event_type == InteractiveMarkerFeedback::BUTTON_CLICK)
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{
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//TRES DEGEU -> FAIRE EN OBJET
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//ros::Publisher objective_pub = n.advertise<interface_tests::StateSpaceT>("state_objective", 10);
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interface_tests::StateSpaceT obj;
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obj.name ="Objective_test";
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// obj.state_type = interface_tests::STATE_2D;
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obj.state_type = 1;
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//obj.dimension = 3;
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obj.discrete_data.push_back(1);
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obj.discrete_data.push_back(false);
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obj.real_data.push_back(10.2);
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obj.description="Test du message StateSpaceT !";
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//objective_pub.publish(obj);
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}
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//// PRINT INFO ////
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// ROS_INFO_STREAM( feedback->marker_name << " is now at "
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// << feedback->pose.position.x << ", " << feedback->pose.position.y
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// << ", " << feedback->pose.position.z );
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std::ostringstream s;
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s << "Feedback from marker '" << feedback->marker_name << "' "<< " / control '" << feedback->control_name << "'";
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std::ostringstream mouse_point_ss;
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if( feedback->mouse_point_valid )
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{
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mouse_point_ss << " at " << feedback->mouse_point.x
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<< ", " << feedback->mouse_point.y
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<< ", " << feedback->mouse_point.z
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<< " in frame " << feedback->header.frame_id;
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}
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switch ( feedback->event_type )
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{
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case visualization_msgs::InteractiveMarkerFeedback::BUTTON_CLICK:
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ROS_INFO_STREAM( s.str() << ": button click" << mouse_point_ss.str() << "." );
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break;
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case visualization_msgs::InteractiveMarkerFeedback::POSE_UPDATE:
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ROS_INFO_STREAM( s.str() << ": pose changed"
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<< "\nposition = "
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<< feedback->pose.position.x
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<< ", " << feedback->pose.position.y
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<< ", " << feedback->pose.position.z
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<< "\norientation = "
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<< feedback->pose.orientation.w
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<< ", " << feedback->pose.orientation.x
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<< ", " << feedback->pose.orientation.y
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<< ", " << feedback->pose.orientation.z
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<< "\nframe: " << feedback->header.frame_id
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<< " time: " << feedback->header.stamp.sec << "sec, "
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<< feedback->header.stamp.nsec << " nsec" );
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break;
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case visualization_msgs::InteractiveMarkerFeedback::MOUSE_DOWN:
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ROS_INFO_STREAM( s.str() << ": mouse down" << mouse_point_ss.str() << "." );
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break;
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case visualization_msgs::InteractiveMarkerFeedback::MOUSE_UP:
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ROS_INFO_STREAM( s.str() << ": mouse up" << mouse_point_ss.str() << "." );
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break;
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}
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}
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int main(int argc, char** argv)
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{
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ros::init(argc, argv, "marker_test");
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ros::NodeHandle n;
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//Create Objective topic
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ros::Publisher objective_pub = n.advertise<interface_tests::StateSpaceT>("state_objective", 10);
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//Test du topic
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interface_tests::StateSpaceT obj;
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obj.name ="Objective_test";
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// obj.state_type = interface_tests::STATE_2D;
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obj.state_type = 1;
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//obj.dimension = 3;
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obj.discrete_data.push_back(1);
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obj.discrete_data.push_back(false);
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obj.real_data.push_back(10.2);
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obj.description="Test du message StateSpaceT !";
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objective_pub.publish(obj);
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ROS_INFO_STREAM("Starting Marker Test");
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// create an interactive marker server on the topic namespace simple_marker
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interactive_markers::InteractiveMarkerServer server("marker_test");
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// create an interactive marker for our server
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visualization_msgs::InteractiveMarker int_marker;
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int_marker.header.frame_id = "base_link";
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int_marker.header.stamp=ros::Time::now();
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int_marker.name = "my_marker";
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int_marker.description = "Test Control";
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// create a grey box marker
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visualization_msgs::Marker box_marker;
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box_marker.type = visualization_msgs::Marker::CUBE;
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box_marker.scale.x = 0.45;
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box_marker.scale.y = 0.45;
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box_marker.scale.z = 0.45;
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box_marker.color.r = 0.5;
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box_marker.color.g = 0.5;
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box_marker.color.b = 0.5;
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box_marker.color.a = 1.0;
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// create a non-interactive control which contains the box
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visualization_msgs::InteractiveMarkerControl box_control;
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box_control.always_visible = true; //Toujours visible hors du mode interaction
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box_control.markers.push_back( box_marker );
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// add the control to the interactive marker
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int_marker.controls.push_back( box_control );
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// create a control which will move the box
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// this control does not contain any markers,
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// which will cause RViz to insert two arrows
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visualization_msgs::InteractiveMarkerControl new_control;
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new_control.name = "move_test";
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//MODE 3D fonctionnel ???
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// new_control.interaction_mode = visualization_msgs::InteractiveMarkerControl::MOVE_3D;
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// add the control to the interactive marker
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//int_marker.controls.push_back(new_control);
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//Orientation du vecteur
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// new_control.orientation.w = 1;
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// new_control.orientation.x = 0;
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// new_control.orientation.y = 1;
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// new_control.orientation.z = 0;
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// new_control.name = "rotate_y";
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// new_control.interaction_mode = InteractiveMarkerControl::ROTATE_AXIS;
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// int_marker.controls.push_back(new_control);
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// new_control.name = "move_plane_y";
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// new_control.interaction_mode = InteractiveMarkerControl::MOVE_PLANE; //Attention par défaut utilise un halo (comme le rotate Axis) peut etre ignorer -> utiliser MOVE_ROTATE dans ce cas
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// int_marker.controls.push_back(new_control);
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// new_control.name = "move_rotate_y";
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// new_control.interaction_mode = InteractiveMarkerControl::MOVE_ROTATE; //Difficile pour des mouvements précis
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// int_marker.controls.push_back(new_control);
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//Boutton
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// new_control.interaction_mode = InteractiveMarkerControl::BUTTON;
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// new_control.name = "button_control";
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// Marker marker = makeBox( int_marker );
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// new_control.markers.push_back( marker );
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// new_control.always_visible = true;
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// int_marker.controls.push_back(new_control);
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//TEST 6DOF
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//int_marker.controls[0].interaction_mode = InteractiveMarkerControl::MOVE_ROTATE_3D; //Deplacement par "grab" de la souris (CTRL + Souris = rotation)
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int_marker.controls[0].interaction_mode = InteractiveMarkerControl::BUTTON; //Ajout fonctionalité Boutton (Validation ?)
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new_control.orientation_mode = InteractiveMarkerControl::FIXED;
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//Orientation du vecteur
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new_control.orientation.w = 1;
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new_control.orientation.x = 1;
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new_control.orientation.y = 0;
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new_control.orientation.z = 0;
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//Ajout des controles associées
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new_control.name = "rotate_x";
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new_control.interaction_mode = InteractiveMarkerControl::ROTATE_AXIS;
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int_marker.controls.push_back(new_control);
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new_control.name = "move_x";
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new_control.interaction_mode = InteractiveMarkerControl::MOVE_AXIS;
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int_marker.controls.push_back(new_control);
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//Orientation du vecteur
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new_control.orientation.w = 1;
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new_control.orientation.x = 0;
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new_control.orientation.y = 1;
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new_control.orientation.z = 0;
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//Ajout des controles associées
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new_control.name = "rotate_y";
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new_control.interaction_mode = InteractiveMarkerControl::ROTATE_AXIS;
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int_marker.controls.push_back(new_control);
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new_control.name = "move_y";
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new_control.interaction_mode = InteractiveMarkerControl::MOVE_AXIS;
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int_marker.controls.push_back(new_control);
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//Orientation du vecteur
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new_control.orientation.w = 1;
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new_control.orientation.x = 0;
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new_control.orientation.y = 0;
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new_control.orientation.z = 1;
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//Ajout des controles associées
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new_control.name = "rotate_z";
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new_control.interaction_mode = InteractiveMarkerControl::ROTATE_AXIS;
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int_marker.controls.push_back(new_control);
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new_control.name = "move_z";
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new_control.interaction_mode = InteractiveMarkerControl::MOVE_AXIS;
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int_marker.controls.push_back(new_control);
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// add the interactive marker to our collection &
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// tell the server to call processFeedback() when feedback arrives for it
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server.insert(int_marker, &processFeedback);
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// 'commit' changes and send to all clients
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server.applyChanges();
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// start the ROS main loop
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ros::spin();
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// ros::Rate loop_rate(10);
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// while (ros::ok())
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// {
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// objective_pub.publish(obj);
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// ros::spinOnce();
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// loop_rate.sleep();
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// }
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}
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// %Tag(fullSource)%
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