V1 Readme + rangement
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#VRML V2.0 utf8
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DEF fst_0 Group {
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children [
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# Object "cube"
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Shape {
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geometry DEF cube IndexedFaceSet {
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coord Coordinate {
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point [
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0.000 0.000 0.000,
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-0.084 0.000 0.000,
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-0.084 0.084 0.000,
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0.000 0.084 0.000,
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0.000 0.000 0.084,
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-0.084 0.000 0.084,
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-0.084 0.084 0.084,
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0.000 0.084 0.084 ]
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}
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coordIndex [
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0,4,5,1,-1,
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1,5,6,2,-1,
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6,7,3,2,-1,
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3,7,4,0,-1,
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0,1,2,3,-1,
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7,6,5,4,-1]}
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}
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]
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}
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