// Copyright (c) 2007 Lionel Moisan <Lionel.Moisan@parisdescartes.fr>

#include "library.h"
#include <vector>
using namespace std;

//void fproj(float *in, float *out, int nx, int ny, int *sx, int *sy, float *bg, int *o, float *p, char *i, float X1, float Y1, float X2, float Y2, float X3, float Y3, float *x4, float *y4);
void fproj(vector<float>& in, vector<float>& out, int nx, int ny, int *sx, int *sy, float *bg, int *o, float *p, char *i, float X1, float Y1, float X2, float Y2, float X3, float Y3, float *x4, float *y4);

